Messy sed:
This can already be done by typing
code:
open unreal://ip?password=password
There is however a nasty bug that somehow disables this for deathball servers if you try to do it through the ut2003.exe, could just be me as I've heard no1 else about it.
I dunno if it's me, but i ONLY can do that through UT2003.exe (for normal and db games). If i try to do it through deathball.exe (or whatever it is

), it doesn't seem to work. When I type 'open 'ip' ' in the Deathball console, it only shows a black screen with the ip on, and nothing happens.
I haven't ever seen anyone 'reconnect to defend', so I don't get why you would have to 'fix' that.
Last but not least, I also seem to get a message 'Unable to connect, server is full' (or something like that, you know what I mean), when I try to reconnect on a full server. On a server for 10 with, e.g. 9 people, I'm able to reconnect cause there's this one free spot I connect to, but when 10 players are on, I get the message I described above. I don't know if it's me and I can't remember if it has been diffrent before, but it's quite annoying, especially in DBL games =)