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Posted: 18-01-2007 04:03
by The_One
It's not No One Lives Forever! Gah! (you couldn't be closer though)
Posted: 18-01-2007 04:16
by Mighty Midget
NoLF2?

Posted: 18-01-2007 04:16
by DavidM
james bond: hi2u ?
Posted: 18-01-2007 04:18
by The_One
Mighty Midget wrote:
NoLF2?
Finally! lol
Posted: 18-01-2007 04:24
by Mighty Midget
Nitpicker
Oh-kay, here it is then:
Posted: 18-01-2007 04:25
by Mighty Midget
Damn. what happened?

Ok:
Posted: 18-01-2007 05:55
by The_One
This is a huge stab in the dark, having never played the game and not finding any screenshots that look anything like that, but for some reason it makes me think of Republic.
Worth a shot I guess. xD
Posted: 18-01-2007 06:01
by Mighty Midget
It's not Republic, no.
Try asking yourself: "What is it I see?"
Posted: 18-01-2007 06:44
by The_One
B-17 Flying Fortress: The Mighty 8th. The close button totally threw me.
It's too late to come up with a game. My brain isn't working. lol
Someone else can have a go.
Posted: 18-01-2007 07:47
by Mighty Midget
So it is
(B-17 FF, tM8th was a game with so much potential and which failed miserably in my book. Sure, nice to watch the crew messing about on board the plane, but as a
game it just didn't work.)
Posted: 18-01-2007 17:30
by The_One
I thought it got good reviews at the time.
Posted: 18-01-2007 21:51
by Mighty Midget
I don't know about the reviews, but to me the game was too much of a "sit and watch" experience. You had to, occationally, correct the navigator as you would get lost from time to time, you would do the bombing because the bombardier sucked and wouldn't be able to hit the ground if he fell out of there, and you could try your luck at any of the gun stations. You could forget about trying to fly the darn thing, as the controls were too awkward. You could remap the keys/functions but that wouldn't always work. I don't know if that was a bug, but the engines controls through the keyboard wouldn't accept you reassigning them. Then of course you had the "autonomy"/AI which basically meant your men would run around screaming or just simply run around. Last: The size of the map would force you to skip time. That would have been a good thing if it wasn't for the fact that anything could (and would) happen before the game detected something was going on, leaving you shot, and badly messed up.
This, however, is a very, very good game.
Posted: 18-01-2007 21:55
by DavidM
dark project
Posted: 18-01-2007 22:02
by Mighty Midget
Not exactly, but related I think
Posted: 18-01-2007 22:58
by The_One
Yeah Thief is a very nice game. Never liked the zombies though.