best def award

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fro
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Post by fro »

shusse, 'best def'? just award it to onge and be done with it :D


i like all but one of the ideas so far, and thats the 'blamed for when the tackled player is the last assist' one.

i dont think that would work, quite a few times iv hit one of their players charging a cross, only for the ball to roll into the path of another of their players, who shoots/vollies it towards the goal. its more luck than the defenders fault.


also another point.. why have 2 people in the 'best keeper' section, surely one is enough O_o
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DavidM
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Post by DavidM »

there can be more than 2, you know ;)

if you make that player overpower with a good timed tackle and its still a goal its now your fault, you still get rewarded for it

im getting to your post in a bit messy
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DavidM
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Post by DavidM »

remove volley whore and all that stuff...cuz its not really interesting, i only wanna keep the semi-interesting ones
less = better

most interceptions is useless when we have best defender. intercepting balls in the enemy half is also part of the defense score. and you can still watch the intercept amount in f1

most violent wont be used, best def does the job

i dont like all awards that contain boosting, its just not exact and the game will not recognize good boosts or bad boosts :/

your "class" should not have anything to do with the points. you would benefit from playing static defense, which is pretty outdated and its sadly still active in pickups
you are going a bit too far there, it makes things to random again because you want to recognize too much but no algorithm is able to do it exact enough
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Onge
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Post by Onge »

froste wrote: shusse, 'best def'? just award it to onge and be done with it :D


LIEZ! (the cheque is in the post). :p
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Rino
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Post by Rino »

-killing an enemy player in near goal when enemy team has the ball should give +3 point

GO DAVID!!!!!!!!! make something for us , poor sweeper!!!!
Morning*Star
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Post by Morning*Star »

who cares anyway, the stats arent really accurate anyway as they dont take alot of things into consideration
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Messy
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Post by Messy »

Because they can't.

And it doesn't matter because all that really counts in the end is the score, and there's lots of things to be done there and most of it can't be captured in algorithms :) The most important one being teamwork.

But meh..Awards are nice for the statwhores (like me) :)
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GoldenGun
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Post by GoldenGun »

Hey

imo i'd like to have the best assist, scorer award and the Best (Completest) Attacker seperate. I think it would be interesting. just a suggestions :)

-GoldenGun

EDIT: Maybe you can make a bit other system perhaps:

Bestattacker: X - Best assist0r: Y
- Scorer : X
what ya think?
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GoldenGun
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Post by GoldenGun »

may u unserstand now :p
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[1234]Jr
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Post by [1234]Jr »

That makes sense... except the Eli thing...

The Italian Stallion scores few goals ;)
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[GR]Kermit
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Post by [GR]Kermit »

Set Chance Waster -> [3dg|rr]bloodeh \o/
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RaGe|DB
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Post by RaGe|DB »

hmm, could be fun o_O
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BurntLeaf
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Post by BurntLeaf »

How about a "retarded monkey" award, and its just handed to anyone at the end of a match.
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RaGe|DB
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Post by RaGe|DB »

BurntLeaf wrote: How about a "retarded monkey" award, and its just handed to anyone at the end of a match.



:D
lol, nah, i'll give mine to u for 5 dollar because youre my friend!

NOO!, wait, You are my friend and it's 2.50 dollars for u!
AH What the f*ck, u deserved it!
It's free my boy!
TAKE IT
TAKE IT AND RUN!
ALLL TEH WAY BABY!
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BurntLeaf
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Post by BurntLeaf »

Well that made sense
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