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Posted: 29-01-2004 13:17
by Armagon
I really like the look of the lights in the centre, though I wouldn't put them around the whole arena (if that's what you were thinking). I like the boost pads, they add more of a twist to the gameplay.
Posted: 29-01-2004 14:05
by =(ACE)=Nolan
i never thought of disco-lighting the whole arena,
by the way its not working.
it wont get lit correct.
should the jumppads be angled a different way?
not accross the ball spawn point?
Posted: 29-01-2004 17:40
by Armagon
Across works perfectly fine.

Posted: 29-01-2004 18:34
by RaGe|DB
The map truelly is exciting, its a brilliant way to counter cube (in a weird way

)
But after 1 minute i found a way to pretty much ruin the fun and abuse it, It can be done because of the jumppads (dont remove them, they r0xx0r) I included a small demo in here and its only 50 kb of size

so feel free to see it. Btw this wasnt just a lucky move since i could perform it time after time
Posted: 29-01-2004 19:23
by =(ACE)=Nolan
hmm, i watched the demo.
nice move with the ball.
but i dont know if this is possible with 10 players
(52 max spawn points) on the map.
Posted: 30-01-2004 21:56
by RaGe|DB
hahahaha i used lowgrav this time, no demo but i can assure u that it roxxs, i could do so many different tricks using the jumppad and different shapes

Posted: 31-01-2004 00:23
by =(ACE)=Nolan
lol,
you're testing the map quite good, dont ya?
that good!! keep on testing
Nolan
Posted: 31-01-2004 12:44
by BurntLeaf
A small one I did too, just because I wanted to upstage rage.
Only 30kb
Posted: 31-01-2004 15:01
by =(ACE)=Nolan
hmm,
maybe i should prevent that, by
angeling the jumppads going not over the center.
or what do you think?
Posted: 31-01-2004 19:15
by RaGe|DB
yea that would be good, basicly mine was the same move only i did another thing after it, Maybe make sure that if someone use the jumppads they get thrown up the wall (like a halfpipe , how faster u go, how higher u get)
Posted: 31-01-2004 20:05
by Messy
Wtg, pcgamemods gives an error when I want to download the map again O_o
Posted: 01-02-2004 13:23
by =(ACE)=Nolan
i downloaded it 2 times without an error, strange....
by the way:
we are going to start an pickup with it later that day,
so if you like to beta test it with us,
join #dbpickup on quakenet in the evening.