TODO list for v1.9b

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

User avatar
f1end
Posts: 1111
Joined: 10-03-2003 10:51

Post by f1end »

speedy wrote: only in a 10v10!


No... 20 Hammers firing the whole time in a 5v5 is more crazy...




















or is that me
User avatar
Sixty
Posts: 1086
Joined: 13-07-2003 21:42

Post by Sixty »

Yarr mb

F1end it's not you, it's you and all other mentally disabled people :p
User avatar
METAFrank
Posts: 167
Joined: 19-03-2003 14:49

Post by METAFrank »

as already said (by other people in the wrong thread^^) the explosion when doing multijumps shud be toggable. it eats fps, looks crappy (but thats only my opinion), and noobs often play sc 5on5... how would you like 10 people doing explosive multijump during a sc-match?
guess u arent able to see further than 2 metres if there are bunnies around

oh, and if u remove sprint, remove the sprint key from the controls tab along with it

EDIT: My ball trail sometimes is fucked up like in older DB versions
Last edited by METAFrank on 04-03-2004 16:06, edited 1 time in total.
User avatar
The_One
Senior Member
Posts: 1962
Joined: 09-03-2003 00:38
Location: UK

Post by The_One »

DavidM already said that the explosion is a placeholder effect.
User avatar
f1end
Posts: 1111
Joined: 10-03-2003 10:51

Post by f1end »

The_One wrote: DavidM already said that the explosion is a placeholder effect.


ahhh...that clarifies that then

::Pfffff::
User avatar
METAFrank
Posts: 167
Joined: 19-03-2003 14:49

Post by METAFrank »

i think w00t, a bot scored!

then...
that happened:blabla:

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1676 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4600 (5303)

General protection fault!

History: UObject::ProcessEvent <- (DB_PlayAnticipation DB-SmallCube.DB_PlayAnticipation, Function DeathballAI.DB_PlayAnticipation.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
User avatar
Catalyst88
Posts: 707
Joined: 18-03-2003 12:02

Post by Catalyst88 »

ERROR: BOT SCORED. DOES NOT COMPUTE *ZZT*
Locked