
Annual moan thread!
Moderators: Jay2k1, DavidM, The_One
hmm some of you i think or i am confused here
theres two differnt types of boosting with multiple people
chain boosting
and double boosting.
chain boosting is obvious. your boosted by someone. then someone else boosts you again while your in the air and you really get some speed and distance.
double boosting. i drew a lil thing. cuz i'm bored and at work ;P
theres two differnt types of boosting with multiple people
chain boosting
and double boosting.
chain boosting is obvious. your boosted by someone. then someone else boosts you again while your in the air and you really get some speed and distance.
double boosting. i drew a lil thing. cuz i'm bored and at work ;P
double boosting to me is when u get boosted by 2 ppl at the same time.. u go much _much_ further... anyhoo..
i think the problem is either a lot of attackers still dont use the lower (overview) radar often enough.. or are just dumb.
if you see ur sweeper is gone forward, and ur the last oen behind.. and there are opponents close by.. cover the sweep's position! how hard is that?
i think the problem is either a lot of attackers still dont use the lower (overview) radar often enough.. or are just dumb.
if you see ur sweeper is gone forward, and ur the last oen behind.. and there are opponents close by.. cover the sweep's position! how hard is that?
Onge wrote: Absolutely. I got double boosted once into a great attacking position and someone, who shall remain nameless, gave me a ticking off saying I lacked discipline and shouldn't have left defence. He was wrong but wouldn't listen to reason. If two teammates are behind me to boost me then surely one can cover whilst I'm on a rare trip into the enemy half...:p
exactly
thats why i hate to play a static sweeper. when im in a good position i just have to abuse it to attack. i'm for total rotation (with rotating keeper)
DavidM wrote: I'm for total rotation (with rotating keeper)
Rotating keeper will so not work

If only for the fact physics get fucked up all the time >_< takes a few seconds to get them, and another player who has been keep before you can easily get them back leaving you as a normal player in keeper position..and you won't notice untill you need it

Also, most players can't do everything

Personally, I'm all for rotation, and a static keeper

Most people fail to take the responsibility though, and you're also creating a lot of communication errors etc.
Just look at the random keep thing in 3on3



we played great with 100% rotation
(that was: machine-sqleaf-morningstar-plaer-me)
(that was: machine-sqleaf-morningstar-plaer-me)
Last edited by DavidM on 12-05-2004 23:39, edited 1 time in total.
david: thats the "chain boost" (u boost to someone..t hen they boost that person a second time...
rotating keeper is a bit whack.. what makes more sense is rotating the 4 players.. and have keeper move up to a sweeper position (needs to coordinate properly tho to get boosted back when necessary)
we (ufo) rotate the 4 players often (i -sweeper- move up to offense when needed.. it works because we know it will happen.. but everytime i do this in pickups none of the attackers pay attention to it... this is what leads me to believe some attackers dont pay attention to lower radar as much as sweeps do
and therefore.. have no idea as far as general game tactics is concerned.
rotating keeper is a bit whack.. what makes more sense is rotating the 4 players.. and have keeper move up to a sweeper position (needs to coordinate properly tho to get boosted back when necessary)
we (ufo) rotate the 4 players often (i -sweeper- move up to offense when needed.. it works because we know it will happen.. but everytime i do this in pickups none of the attackers pay attention to it... this is what leads me to believe some attackers dont pay attention to lower radar as much as sweeps do
