
Guess I'll like most maps looking @ this, but I don't think i'll ever get to play the 22+ map :p
Would love to c a pickup on that tho

Moderators: Jay2k1, DavidM, The_One
TEZC-Rage wrote: Well progress is coming along very slowly. I'm trying to get the rockets and the emmitters attached to them disapear when they reach thier destination. but no matter what i use, zone portals or anti portals. if the emitter passes through them, it dies. so it only works for one goal. So i'm thinking of other ways to hide them atm.
UnrealKrake wrote: Maybe an addition:
Because cartoons are always exaggerating, don't let the rockets just disappear. Maybe use such an effect (if u use my trigger solution, it will be very simple to add this emitter) which let them explode in a great firework
I would use this one e.g.:
Emitter -> NewIonEffect or RedeemerExplosion![]()
Give the emitter the Tag "DisappearBlue" and it should be done
erm .... no =) nothing will be destroyed, only moved out of the map =) and i think you attached the "engine" fire emitter of the rockets to the rockets, so they will be moved out too.TEZC-Rage wrote: Thx for the info of the movers, will try that out. I hope that the emmitters will not get destroyed in this process.
SPLASHTEZC-Rage wrote: but when a goal is scored, it's gonna fall in the penatly box of the team that conceded the goal