DB-Power Station
Posted: 10-02-2004 02:55
DB-Power Station screens and download: http://www.pcgamemods.com/4210/
Description: Small arena with boost power.
The boost pads are 3 jumps high (4 jumps with the ball) except with keeper powers. The side jump pads don't do much until you learn to use them. To take full advantage of the boost pads, you need to boost your teammate into the pads. Thus they have four jumps. The pads will even be more useful when you can pass to boosted players (until the 3rd jump) in the upcoming deathball 1.9b.
The keeper with his powers, can use the end boost pads to become an instant offensive threat. This has advantages and disadvantages for both teams. Note: you can jump and block the keeper or other players during their flight. Just get in the way.
Teamwork can make for some interesting gamplay in this map. That's what the boost pads are for.
Description: Small arena with boost power.
The boost pads are 3 jumps high (4 jumps with the ball) except with keeper powers. The side jump pads don't do much until you learn to use them. To take full advantage of the boost pads, you need to boost your teammate into the pads. Thus they have four jumps. The pads will even be more useful when you can pass to boosted players (until the 3rd jump) in the upcoming deathball 1.9b.
The keeper with his powers, can use the end boost pads to become an instant offensive threat. This has advantages and disadvantages for both teams. Note: you can jump and block the keeper or other players during their flight. Just get in the way.
Teamwork can make for some interesting gamplay in this map. That's what the boost pads are for.