Everything about Death Ball.
Moderators: Jay2k1 , DavidM , The_One
speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 17-02-2004 00:13
taunting while shooting
discuss
BurntLeaf
Banned
Posts: 1043 Joined: 21-09-2003 09:09
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by BurntLeaf » 17-02-2004 00:17
i made it, maegrim copied me, now the whole world is going crazy over it
speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 17-02-2004 00:21
it was first made in ut
:/:/
-=LyNx=-
Banned
Posts: 429 Joined: 18-01-2004 17:54
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by -=LyNx=- » 17-02-2004 00:32
rov piggod has it binded to walk, it gets really annoying and gay
Morning*Star
Posts: 346 Joined: 09-03-2003 01:01
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by Morning*Star » 17-02-2004 00:41
get rid of it, most keepers if not all look to see which way an attacker is shooting, if the guy is doing a pelvic thrust in the process i'd say it makes it slightly more difficult
-=LyNx=-
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Posts: 429 Joined: 18-01-2004 17:54
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by -=LyNx=- » 17-02-2004 01:23
during game;taunts=disabled
game end;taunts=enabled
BurntLeaf
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Posts: 1043 Joined: 21-09-2003 09:09
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by BurntLeaf » 17-02-2004 10:52
-=LyNx=- wrote:
rov piggod has it binded to walk, it gets really annoying and gay
mae and him should get together
Sqleaf
Senior Member
Posts: 171 Joined: 14-07-2003 00:23
Post
by Sqleaf » 17-02-2004 12:38
When I played TacOps I often saw movement-shooting-buying a gun-spamming. Thats one more reason to implement an ignore feature [DavidM!!!?!]
[edit] Fixed my Sig at last :p [/edit]
Last edited by
Sqleaf on 17-02-2004 18:25, edited 1 time in total.
Diab
Posts: 513 Joined: 05-05-2003 00:19
Post
by Diab » 17-02-2004 13:09
i use to do this ages ago too
it never always worked, normally when you jump too, but yeah it is a bit bad i agree :3
i also have to say none of us made it or all of us made it, i found out by just trying it out one afternoon.
Chubbs
Senior Member
Posts: 257 Joined: 19-10-2003 17:21
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by Chubbs » 17-02-2004 14:17
taunts should be disabled. It's not only mae who does it, but others too and its harder for keepers like MS said
Imo
Senior Member
Posts: 296 Joined: 12-03-2003 14:06
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by Imo » 17-02-2004 14:26
Morning*Star wrote:
get rid of it, most keepers if not all look to see which way an attacker is shooting, if the guy is doing a pelvic thrust in the process i'd say it makes it slightly more difficult
that's like saying: "get rid of it, most keepers if not all look to see which way an attacker is shooting, if this guy is doing a 360 before shooting i'd say it makes it slightly more difficult."
Leave it in, who cares if some noobs bind it to movement keys.
Isn't that the idea of a taunt? To distract the person on the other team?
Imo
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by Imo » 17-02-2004 14:29
next it will be "disable jumps in the pbox as it distracts the keeper".
Morning*Star
Posts: 346 Joined: 09-03-2003 01:01
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by Morning*Star » 17-02-2004 15:24
not everyone knows how to bind multiple commands to 1 key, everyone know (at least i hope they do) how to jump
Imo
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by Imo » 17-02-2004 15:28
But I can do a taunt without a multi binding?
IMHO, the keeper balance isn't bad at the moment. Maybe they can jump a bit high, but that's DavidMs anti "wall kiddie" hack.
Diab
Posts: 513 Joined: 05-05-2003 00:19
Post
by Diab » 17-02-2004 15:33
disabled in play, enabled after goal sounds good.