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				Some z axis
				Posted: 03-03-2004 02:19
				by bigcheese
				i am wondering if i made a map thats more than just a box:blabla: if you guys would flame me to deth becauz its not a replica of Cube.
ne way it would be more than 1 playing level and not have that stupid over done stadum look. i know that some of you will complain but dose any 1 whant some "new" and original game play?
			 
			
					
				
				Posted: 03-03-2004 03:11
				by Scotteh
				i am always open to new ideas, its just very hard to please this community in maps, if its different than the norm, people will play it once or twice and forget it....sad really
			 
			
					
				
				Posted: 03-03-2004 08:33
				by BurntLeaf
				convert dm-campgrounds2003-le to db 

 
			 
			
					
				try my map
				Posted: 03-03-2004 10:41
				by BUTT
				I took a bold step, and being my frist map, i produced a map that is far from the average map. 

check it out
 
			 
			
					
				Re: Some z axis
				Posted: 03-03-2004 11:19
				by UnrealKrake
				bigcheese wrote:
ne way it would be more than 1 playing level and not have that stupid over done stadum look. i know that some of you will complain but dose any 1 whant some "new" and original game play? 
 
Good luck 
 
Problem will be with the pass-lock-system... it will lock players which are located on other levels, but in fact, u wont be able to pass, cause the ground will deflect the ball ... and that's really annoying for most db players...
In fact, the only way to get rid of this is that the ground of every level will be a class-blocking-volume... it should block players, but not the ball, then it would work!

 Happy mapping... 

 
			 
			
					
				
				Posted: 03-03-2004 20:09
				by Mayer.hun
				If u make a box like thing that reminds us of Cube... well... u can still add some things that can change gameplay.
Twigs map with the Boosters is a good idea: a cube with boostpads. Simple little thing that gives other type of gameplay.
Or there my map Closer to Sun, Cubeish, but still, Better for volley than Cube is, since the ball can't fly out from the map.
Or... u can just think about other small things that effect gameplay. I vote for New gameplay ideas!!!!! At least I wanted to, but there is only No, and Tyerd of fucking cube... None I would say... I'm not tyerd of cube. But new gameplay is needed!
			 
			
					
				
				Posted: 03-03-2004 23:13
				by -plær-
				how about db-slamball? That's *all* about the z-axis play...
			 
			
					
				
				Posted: 04-03-2004 04:26
				by bigcheese
				Hay MR. Butt can you give me a link to your map. and for the rest of you thanks for the + support i'll make the map and i am going to try to get a guy called Land Of showdows to do the finishing touches you can see some of his stuff here. 
http://www.landofshadows.0catch.com/ut2003pg1house.htm
LoS and I are both from 
http://www.planetunreal.com/architectonic 
			 
			
					
				
				Posted: 09-03-2004 09:52
				by DavidM
				if you come up with a remarkble, not overdone change, without z-axis crazyness...
all that stuff fucks up your passes 

 
			 
			
					
				
				Posted: 11-03-2004 04:38
				by FireCell
				unfortunately the community pretends they are bored of cube yet decide to get rid of a great map like sediment.. why? Sediment was harder to play and master and ppl complained about it and it went 

 Sediment/legofan/chill are great maps but no one plays them >:|
 
			 
			
					
				
				Posted: 11-03-2004 08:59
				by -plær-
				Here's the usual drill...
-"Pickup!"
*"Run a pickup""
- "Not cube"
*"?"
- "Cube is boring, play legofan!"
*"No, play chill"
- "no, legofan"
*"stfu noob"
- "\o/"
--- Get Ready for next match, admin is $someone, map is DB-Cube
- "Hey we want legofan!"
*"chill!"
Admin: "Just  play cube..."
- "ok whatever, cube is fine"
*"yeah fine"
All we need is for admins to run some not cube-only servers, and for pickups to be run on new maps. Also, forced rotation of maps in the league would be a good idea.
			 
			
					
				
				Posted: 11-03-2004 09:56
				by DavidM
				lol
but yeah
i use to run 'weird' maps quite often
playing greenbaize all day long (yes, it plays really good)
and i only have people complaining before the match, afterwards they want another match on it
i like to play all maps, except chill, that one is just too weird and too complicated
			 
			
					
				
				Posted: 11-03-2004 14:08
				by f1end
				bring back sediment...
the top players are capable of playing an entire match without using locked passes, so it could be a great fun map
			 
			
					
				
				Posted: 13-03-2004 13:09
				by siLVer
				nothing beween yes and no? ^^
			 
			
					
				
				Posted: 13-03-2004 23:05
				by BUTT
				check my posts below bigcheese, i only have 2 maps. Egypt is far from your typical map.. its plays well and is quite fun, granted there are some bugs that still need to be fixed. Back2back is fun aswell , needs bugs fixed as well, which i have done for both, but awaiting more feedback before i release finals of both