Page 1 of 2

which looks better?

Posted: 30-03-2004 16:49
by Dazlin
THIS?

Posted: 30-03-2004 16:50
by Dazlin
OR THIS?

Posted: 30-03-2004 16:58
by DavidM
the terrain looks shabby in both :)

Posted: 30-03-2004 17:04
by -=LyNx=-
the top, is this the new antalus?

Posted: 30-03-2004 17:05
by Dazlin
DavidM wrote: the terrain looks shabby in both :)


what annoys me is the lighting in unreal 2k3/4 i had to go and place some lights where the shadows are just to lighten them up a bit so that they look real x_X and also where those two cliff static meshes join you can see the line nice and clear :(

Posted: 30-03-2004 17:06
by Dazlin
-=LyNx=- wrote: the top, is this the new antalus?


no its some random sky box staticmesh i found looks quite nice :)

Posted: 30-03-2004 17:07
by -=LyNx=-
i meant the static meshes :P

Posted: 30-03-2004 17:17
by speedy
the second one goes more with the terrain, but they both really don't go together

rocks and sand = no

Posted: 30-03-2004 17:45
by Dazlin
imo sand and rocks together look good :o

oh i fixed the fucked up cliffs

Posted: 30-03-2004 18:05
by speedy
those kind of rocks = no

go for a more lighter and yellowy texture

Posted: 30-03-2004 18:22
by Dazlin
speedy wrote: those kind of rocks = no

go for a more lighter and yellowy texture


i could always re-texture the rocks in unreal ed

Posted: 30-03-2004 18:34
by fb.shev
neither O_o, soz :<

Posted: 30-03-2004 18:40
by BurntLeaf
they both look shit :/

Posted: 30-03-2004 18:53
by RaGe|DB
BurntLeaf wrote: they both look shit :/


Rofl I saw a thread from dazlin, and saw that burntleaf posted, and some voice told me loaf would say :"they both are shit"..
Close enough...

Posted: 30-03-2004 18:59
by speedy
Dazlin wrote: i could always re-texture the rocks in unreal ed
you just need to change the hue and brightness in photoshop