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which looks better?
Posted: 30-03-2004 16:49
by Dazlin
THIS?
Posted: 30-03-2004 16:50
by Dazlin
OR THIS?
Posted: 30-03-2004 16:58
by DavidM
the terrain looks shabby in both

Posted: 30-03-2004 17:04
by -=LyNx=-
the top, is this the new antalus?
Posted: 30-03-2004 17:05
by Dazlin
DavidM wrote:
the terrain looks shabby in both
what annoys me is the lighting in unreal 2k3/4 i had to go and place some lights where the shadows are just to lighten them up a bit so that they look real x_X and also where those two cliff static meshes join you can see the line nice and clear

Posted: 30-03-2004 17:06
by Dazlin
-=LyNx=- wrote:
the top, is this the new antalus?
no its some random sky box staticmesh i found looks quite nice

Posted: 30-03-2004 17:07
by -=LyNx=-
i meant the static meshes

Posted: 30-03-2004 17:17
by speedy
the second one goes more with the terrain, but they both really don't go together
rocks and sand = no
Posted: 30-03-2004 17:45
by Dazlin
imo sand and rocks together look good
oh i fixed the fucked up cliffs
Posted: 30-03-2004 18:05
by speedy
those kind of rocks = no
go for a more lighter and yellowy texture
Posted: 30-03-2004 18:22
by Dazlin
speedy wrote:
those kind of rocks = no
go for a more lighter and yellowy texture
i could always re-texture the rocks in unreal ed
Posted: 30-03-2004 18:34
by fb.shev
neither O_o, soz :<
Posted: 30-03-2004 18:40
by BurntLeaf
they both look shit

Posted: 30-03-2004 18:53
by RaGe|DB
BurntLeaf wrote:
they both look shit
Rofl I saw a thread from dazlin, and saw that burntleaf posted, and some voice told me loaf would say :"they both are shit"..
Close enough...
Posted: 30-03-2004 18:59
by speedy
Dazlin wrote:
i could always re-texture the rocks in unreal ed
you just need to change the hue and brightness in photoshop