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Deathball 2.0 with MacOS X ?!
Posted: 15-05-2004 17:00
by .guru
Does anyone know how to run Deathball 2.0 on MacOS X ?
I think that only some paths are wrong but don't know exactly where to change ...
.guru
Posted: 15-05-2004 18:37
by Messy
Ask f1end
He uses a mac afaik
"
f1eeeeeeeeeeeeeeeeeeeeeeeend!"
Posted: 17-05-2004 12:50
by f1end
Hmmmm...
yes I use a mac... to browse these forums...
NOT 2 play DB tho...
sowwy
Posted: 02-06-2004 11:39
by ikis
Posted: 02-06-2004 11:50
by Messy
What if there's a girl that knows?

Posted: 02-06-2004 12:19
by makush
Dunno. No one in dev team has Mac.
However, I'd try first to check that all folder and file paths are correct (Check for case sensitivity - they might be wrong). Important files are the .ini files in Deathball\System folder.
I think deathball.u and deathballai.u should be renamed as Deathball.u and DeathballAI.u, respectively.
Ask for more if you still can't get it working.

(Or tell us if it starts actually work)
Posted: 02-06-2004 14:06
by .guru
no, it does not work at all ... is there nobody with a mac who gets it running ?
.guru
Posted: 02-06-2004 14:55
by makush
If you can give me your Ut2004\system\ut2004.log , I could perhaps help bit more.
Posted: 02-06-2004 15:27
by f1end
/me volunteers to spend a great portion of the day testing DB on my mac at work...if some1 will buy me another copy of ut2004!!!
Posted: 02-06-2004 15:43
by ikis
Log: Log file open, Wed Jun 2 16:34:52 2004
Init: Name subsystem initialized
Init: Version: 3204 (127.29)
Init: Compiled: May 20 2004 14:53:24
Init: Command line: -mod=Deathball
Init: (This is MacOSX patch version 3204.0)
Init: Character set: Unicode
Init: Base directory: /Volumes/Appz Jeux/Jeux/Unreal Tournament 2004.app/System/
Init: Ini:../Deathball/System/Deathball.ini UserIni:../Deathball/System/DeathballUser.ini
Init: Build label: UT2004 Build UT2004_Patch_[2004-05-10_17.18]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Warning: Failed to load 'Class Deathball.': Failed to find object 'Class Deathball.'
Warning: Failed to find object 'Class Deathball.'
Critical: Failed to find object 'Class Deathball.'
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 2 MByte 737 KByte 504 Bytes from HD took 128.030594 seconds (128.024399 reading, 0.006190 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Wed Jun 2 16:34:55 2004
PS : on Mac, the files .ini/.log ... are not in /UT2004/system/ but in /user/"you"/library/Application Support/UT2004/
Can be the origin of error ?
Posted: 02-06-2004 15:58
by makush
Originally posted by ikis
PS : on Mac, the files .ini/.log ... are not in /UT2004/system/ but in /user/"you"/library/Application Support/UT2004/
Can be the origin of error ?
Maybe, can you send me also your Deathball.ini. Mailto:
makush@suomi24.fi
Posted: 02-06-2004 17:10
by .guru
same content in my log file !
.guru
Posted: 02-06-2004 17:58
by ikis
makush wrote:
Maybe, can you send me also your Deathball.ini. Mailto:
makush@suomi24.fi
ok
Posted: 03-06-2004 15:36
by makush
I'll try to consult Epic about this problem.
Posted: 03-06-2004 19:17
by makush
Something stolen from UT mailing list. Hope it helps for now.
--
Mod installation on the Mac version currently goes like this:
If it's a zip archive, you have to expand the archive and copy the files manually into your ~/Library/Application Support/Unreal Tournament 2004/ folder. This must be done by hand because the Mac OS X Finder does not have the ability to unzip "into" a folder. (It's a bit uglier if the package doesn't include the .ucl file.)
--
David Catmull