Page 1 of 2

Deathball 2.0 with MacOS X ?!

Posted: 15-05-2004 17:00
by .guru
Does anyone know how to run Deathball 2.0 on MacOS X ?

I think that only some paths are wrong but don't know exactly where to change ...

.guru

Posted: 15-05-2004 18:37
by Messy
Ask f1end :)

He uses a mac afaik \o/

"f1eeeeeeeeeeeeeeeeeeeeeeeend!"

Posted: 17-05-2004 12:50
by f1end
Hmmmm...


yes I use a mac... to browse these forums...

NOT 2 play DB tho...

sowwy

Posted: 02-06-2004 11:39
by ikis

Posted: 02-06-2004 11:50
by Messy
What if there's a girl that knows? :o

Posted: 02-06-2004 12:19
by makush
Dunno. No one in dev team has Mac.

However, I'd try first to check that all folder and file paths are correct (Check for case sensitivity - they might be wrong). Important files are the .ini files in Deathball\System folder.

I think deathball.u and deathballai.u should be renamed as Deathball.u and DeathballAI.u, respectively.

Ask for more if you still can't get it working. :) (Or tell us if it starts actually work)

Posted: 02-06-2004 14:06
by .guru
no, it does not work at all ... is there nobody with a mac who gets it running ?

.guru

Posted: 02-06-2004 14:55
by makush
If you can give me your Ut2004\system\ut2004.log , I could perhaps help bit more.

Posted: 02-06-2004 15:27
by f1end
/me volunteers to spend a great portion of the day testing DB on my mac at work...if some1 will buy me another copy of ut2004!!!

Posted: 02-06-2004 15:43
by ikis
Log: Log file open, Wed Jun 2 16:34:52 2004
Init: Name subsystem initialized
Init: Version: 3204 (127.29)
Init: Compiled: May 20 2004 14:53:24
Init: Command line: -mod=Deathball
Init: (This is MacOSX patch version 3204.0)
Init: Character set: Unicode
Init: Base directory: /Volumes/Appz Jeux/Jeux/Unreal Tournament 2004.app/System/
Init: Ini:../Deathball/System/Deathball.ini UserIni:../Deathball/System/DeathballUser.ini
Init: Build label: UT2004 Build UT2004_Patch_[2004-05-10_17.18]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Warning: Failed to load 'Class Deathball.': Failed to find object 'Class Deathball.'
Warning: Failed to find object 'Class Deathball.'
Critical: Failed to find object 'Class Deathball.'
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 2 MByte 737 KByte 504 Bytes from HD took 128.030594 seconds (128.024399 reading, 0.006190 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Wed Jun 2 16:34:55 2004


PS : on Mac, the files .ini/.log ... are not in /UT2004/system/ but in /user/"you"/library/Application Support/UT2004/

Can be the origin of error ?

Posted: 02-06-2004 15:58
by makush
Originally posted by ikis
PS : on Mac, the files .ini/.log ... are not in /UT2004/system/ but in /user/"you"/library/Application Support/UT2004/

Can be the origin of error ?


Maybe, can you send me also your Deathball.ini. Mailto: makush@suomi24.fi

Posted: 02-06-2004 17:10
by .guru
same content in my log file !

.guru

Posted: 02-06-2004 17:58
by ikis
makush wrote: Maybe, can you send me also your Deathball.ini. Mailto: makush@suomi24.fi



ok

Posted: 03-06-2004 15:36
by makush
I'll try to consult Epic about this problem.

Posted: 03-06-2004 19:17
by makush
Something stolen from UT mailing list. Hope it helps for now.

--
Mod installation on the Mac version currently goes like this:

If it's a zip archive, you have to expand the archive and copy the files manually into your ~/Library/Application Support/Unreal Tournament 2004/ folder. This must be done by hand because the Mac OS X Finder does not have the ability to unzip "into" a folder. (It's a bit uglier if the package doesn't include the .ucl file.)
--
David Catmull