Post your db "Mutator" ideas

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RaGe|DB
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Post your db "Mutator" ideas

Post by RaGe|DB »

Ok, I was talking with some guys and girl about some mutators that could be made.. but they need more ideas/suggestions..
I came up with one now:

How about a mutator where the ball you shot can be steered in banana movements, only left or right tho, not up or down, and once it gets intercepted you loose the control, this could be fun for distance passes or quick shots..
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[D@MN]HERRY
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Post by [D@MN]HERRY »

this was asked a long time ago , some guy asked for a mutator like this , 2 teams vs eachother , the goal is that you hit the bar 3 times , then you got 1 point , could be nice :)

and i would pwn at it lol , stupid bar :p
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The_One
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Post by The_One »

A British Bulldog mutator! :D
I don't have to explain the rules do I? >.<

Dodge mutator.
Everyone can dodge.

erm, I'm really struggling here. I'm sure good ideas have been suggested in the past.
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RaGe|DB
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Post by RaGe|DB »

The_One wrote: A British Bulldog mutator! :D
I don't have to explain the rules do I? >.<

YOu mean I could bite them? o.O
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The_One
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Post by The_One »

Chavved from some random internet site:

One player is the "bulldog", and starts in the middle. The other players line up along one end of the field.

The players try to run across the field without getting caught.

The bulldog tries to catch as many players as possible, by tackling them.

Those caught then stay in the middle and become bulldogs for the next round.

The last player left wins!

/endchavving
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Rens2Sea
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Post by Rens2Sea »

that isn't a mutator, that's a mod
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The_One
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Post by The_One »

It's a very simple mutator using the existing resources.
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DavidM
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Post by DavidM »

running away from someone is pretty uninteresting since all have the same speed
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The_One
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Post by The_One »

I shouldn't think boosting would be removed, so that would keep things interesting (boosting other players near the bulldogs etc.).

Maybe you're right though, just a spur of the moment idea. ^^
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-=LyNx=-
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Post by -=LyNx=- »

i think its a good idea, you can kill ppl with shiled gun
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RaGe|DB
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Post by RaGe|DB »

DavidM wrote: running away from someone is pretty uninteresting since all have the same speed

the bulldog should be 5% faster?
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DavidM
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Post by DavidM »

if he is faster there is NO way to get away...
you can only boost one guy away, but not both...

this idea totally fails, and if it works it gets boring after 10 minutes

the catching thing is based on your physical abilities in real life, doing such a thing for the pc is boring.
you could do something like an olympia game, where you run faster the faster you press left right left right left right.... boring like shit :)
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The_One
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Post by The_One »

Oi, Track and Field owns you! :/

I still play it in MAME to this day (ok, so I'm a bit too young to have played it when it first came out).

How about a mutator that gives you a catch button? Unless it is pressed the ball is deflected off you. The button can only be pressed for 1.5 seconds and you must wait 4 seconds between presses.
NitrousOxide
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Post by NitrousOxide »

How about modifying 'species stats' to things that are more DB specific? For example, different classes could have different...

Running speeds
Jump (boost) distance
Primary fire (charged lobs/ shots) power
Volley power
Damage power when tackling

This would still add a great new dimension to DB, rather than every player on the pitch having the same abilities, increasing teamwork reliance
:eek:
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RaGe|DB
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Post by RaGe|DB »

yea, I said that in another thread, but david didn't like it
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