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2.0 FULL beta #4

Posted: 30-05-2004 10:25
by DavidM
Its a full version, feel free to delete your old deathball folder before you install it.
http://www.deathball.net/Downloads/Deathball20beta.zip (80mb zip with umod inside)
http://deathball.net/Downloads/DeathBall20beta4.exe (64mb)

Copy Paste the link if it ain't working

play on DBL1: 62.212.75.140:7200
pw: blub

Changes from last beta #3:
-Fixed Server Browser
-Fixed Faces being too bright ingame
-Fixed Game Forgetting Model-Attachments pretty much
-Added/Changed Haircuts
-Added hammer delay after shooting (after shot it takes 1 second until you can use the hammer)
-Crosshair is back
-World Detail is "normal" by default
-Major Bot Improvements (boosting, passing, cross-volleying)
-Maybe changed the accidential release ball "bug"

-Fixed DB-November Graphical Issues + Ball now resets when it leaves the pitch
-Fixed DB-Cube banners flickering (report it if still happens, I put them farer away fromt he wall, so it should be fixed)
-Fixed DB-IceDemon; Ball not reseting when it leaves the pitch. Also fixed blue keeper startpoint
-Fixed DB-Smallcube problem with "allow long shots" option being turned off

No pointless replies, they will all be deleted to keep the thread clean

Posted: 30-05-2004 13:43
by RaGe|DB
make sure you add "save target as" to the thread when downloading

Posted: 30-05-2004 14:39
by NitrousOxide
What is the ETA on the public servers (Gameservers.net) updating to this new version?

Posted: 30-05-2004 17:18
by DiStUrbeD
just a question about the beta's (dont know if its different in this one) but why is it set so the ball kills you if you spawn on top of it? its kind of lame if you ask me

Posted: 30-05-2004 17:58
by 1234Bedlam
and the normal non-umod zip file for linux servers is where? :rolleyes:

Posted: 30-05-2004 19:45
by fb.shev
thnx for putting it in a forum where hardly any1 goes :s

Posted: 30-05-2004 19:50
by METAFrank
thats why there is also a What-U-Need button on the main page :S

/me waits for our 2 posts to be deleted

Posted: 30-05-2004 22:10
by 1234Bedlam
The way to install this utmod onto your linux servers, is to create the directorys and use the command

./ucc-bin umodunpack -x Deathball20beta.ut4mod -nohomedir

or

you could just copy this lot in a file and call it something like dbinstall.sh and make it executatable.

#!/bin/bash
exec mkdir ../Deathball &
exec mkdir ../Deathball/Animations &
exec mkdir ../Deathball/Help &
exec mkdir ../Deathball/Maps &
exec mkdir ../Deathball/Music &
exec mkdir ../Deathball/Sounds &
exec mkdir ../Deathball/StaticMeshes &
exec mkdir ../Deathball/System &
exec mkdir ../Deathball/Textures &
exec ./ucc-bin umodunpack -x Deathball20beta.ut4mod -nohomedir


Now we need to get David or someone to include this script with the next beta/release :P

(p.s. ITS CASE SENSITIVE!!)

Posted: 30-05-2004 22:42
by Maegrim
duh, it's linux :/

Posted: 31-05-2004 04:05
by Twigstir
Still hammer related issues/bugs. All have been said before.

Posted: 31-05-2004 08:43
by DavidM
tinman has his friend shahar make haircuts, i must say, he is better at that.
here some samples

Image

Posted: 31-05-2004 08:49
by [1234]Jr
ELVIS HAIRDOO!

That mowhawk (sp? oO) looks like a fish fin, needs to be thicker at the top/sides :o

Posted: 31-05-2004 09:06
by Diab
much better, make sure he does some standard hairstyles too since all cuts being wacky can get boring after a while.

Posted: 31-05-2004 11:11
by Fallen_Bullet
I want to look like beckham, make some hair styles like him!

Posted: 31-05-2004 15:24
by DiStUrbeD
imo, the body armor you can choose from don't take up enough of the body, AND they only work if you join a server via the play deathball.cmd (i launched through ASE, which uses UT2004.exe, and i just got a bunch of malcom characters)