Editor Problem
Posted: 06-06-2004 13:25
Well i decided to start working on my map DB-Spacedocks again, it was done for 1.3 but i never uploaded it anywhere since i got no webspace.
Now i wanna add all the needed stuff for 2.0 but my editor cant load any maps telling
Build UT2004_Patch_[2004-05-10_17.18]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1246 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4600 (5672)
Bad expr token 3f
History: SerializeExpr <- (3F) <- SerializeExpr <- (80) <- UStruct::Serialize <- (Class myLevel.DB_Volume3) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.DB_Volume3) <- LoadObject <- (Class myLevel.DB_Volume3 43959==43959/6867603 43921 202) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="D:\UT2004\Deathball\Maps\DB-SpaceDoxx.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
any ideas (and i dont mean reinstall, will do that if nobody has an idea)
Now i wanna add all the needed stuff for 2.0 but my editor cant load any maps telling
Build UT2004_Patch_[2004-05-10_17.18]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1246 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4600 (5672)
Bad expr token 3f
History: SerializeExpr <- (3F) <- SerializeExpr <- (80) <- UStruct::Serialize <- (Class myLevel.DB_Volume3) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.DB_Volume3) <- LoadObject <- (Class myLevel.DB_Volume3 43959==43959/6867603 43921 202) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="D:\UT2004\Deathball\Maps\DB-SpaceDoxx.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
any ideas (and i dont mean reinstall, will do that if nobody has an idea)