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can anybody explain?
Posted: 14-06-2004 15:58
by FeEdiKo
Sometimes i get a sound when it seems that i hit/vollied a ball but i didn't... why? 0_o
some kind of delay? remove that sound then, it annoys me to know that i hit it but because of the delay i couldn't

Posted: 14-06-2004 16:27
by Sixty
I personally call it the 'almost hit-sound' (superlolzhappy).
It occurs when you volley a ball, but too soon after it has been released by someone, or you just almost miss it (i think).
Posted: 14-06-2004 17:02
by PHiLø
ive been having big problems with sound, mainly not been able 2 hear my hammer or anything, i can hear background music and announcer voice... strange 2.0
Posted: 14-06-2004 17:36
by FeEdiKo
PHiLø wrote:
ive been having big problems with sound, mainly not been able 2 hear my hammer or anything, i can hear background music and announcer voice... strange 2.0
it's not a problem with the sound 0_o
the sound has been there since 1.8 or 1.9...
Posted: 14-06-2004 18:40
by CripTonic
i call it being fizzed.
example: crap, i fizzed it! (usually said in net when you try to volley a ball away opposed to catching it)
Posted: 14-06-2004 19:50
by Messy
There's a sound when you hit, and there's a sound when you hit..but you're inside latency/delay of the ball and you get a sort of dud..
Which one do you mean?
It does nothing else than actually tell you you have hit the ball but it had a delay on it.
Same as before, except with a sound (since 1.9b?), I like it

it's more obvious, you don't think you missed etc.
Although it does make you more paranoid and you actually *think* you are a victim of latency more often ;p but I like it anyway

Posted: 14-06-2004 19:54
by FeEdiKo
It does nothing else than actually tell you you have hit the ball but it had a delay on it.
ah, remove it then (the sound)
i'm getting sooooo pissed because i know i have *teh reaction* but i can't use it because of the delay 