DB-NG-Deathditch
Posted: 05-07-2004 23:52
hi,
i finally start mapping again.
so here is a preview of the latest map i´m working on.
sure i´m going to finish deathroller, when i like to
Legend:
--------------------------------------
- Undone
+ Done
~ Maybe more / Nearly Done
Map Info:
--------------------------------------
Deep in the Woods, lies an Arena where Deathditch (you know what i mean ) takes place.
Are you ready to fight?
Then grab your JetPack and join your teammates in an astonishing Airbattle in the Deathditch World Cup!
Screenshots (2004-07-31):
--------------------------------------
Screenshot 1
Screenshot 2
Screenshot 3
Downloads:
--------------------------------------
Beta 1
Beta 2
Version 1.0
Version 2.0
Version History:
--------------------------------------
Version 1 to Version 2
----------------------
• Extracted FlyingVolume to .u file
• Triggered DB_PlayerStarts (.u file)
• Speed Adjustments (1x GroundSpeed)
• Fixed Red/Blue PlayerStarts, some got swaped
• Hopefully fixed TeamFlags
• Added Pass/Fault Events
• Some minor bugfixes
Beta 2 to Version 1.0
----------------------
• Fixed FlyingVolume, works online now!
• Rebuild VolumeBrushes for Keeper and Flying
• Added more AmbientSounds
• Fixation of the KeeperPlatform
• Added Pathnodes
• Added 4 more Cameras
• Added some GoalEffects
• Increased FlyingSpeed to 1.5 * GroundSpeed
Beta 1 to Beta 2
----------------------
• Fixed GoalBars Sound
• Added Wood Planks
• Added Wood Arena Border
• Added Keeper Platform
• Added PhysicsVolume in KeeperZone
• Lowered Outer Rings, so that the Keeper can dodge there
• Player Firststart now looks nicer
Beta 1
----------------------
• First release!
Todo List (2004-07-17):
--------------------------------------
None atm
Bugs/Glitches:
--------------------------------------
• Bots dont use AirPathNodes
Greetings
Nolan
i finally start mapping again.
so here is a preview of the latest map i´m working on.
sure i´m going to finish deathroller, when i like to
Legend:
--------------------------------------
- Undone
+ Done
~ Maybe more / Nearly Done
Map Info:
--------------------------------------
Deep in the Woods, lies an Arena where Deathditch (you know what i mean ) takes place.
Are you ready to fight?
Then grab your JetPack and join your teammates in an astonishing Airbattle in the Deathditch World Cup!
Screenshots (2004-07-31):
--------------------------------------
Screenshot 1
Screenshot 2
Screenshot 3
Downloads:
--------------------------------------
Beta 1
Beta 2
Version 1.0
Version 2.0
Version History:
--------------------------------------
Version 1 to Version 2
----------------------
• Extracted FlyingVolume to .u file
• Triggered DB_PlayerStarts (.u file)
• Speed Adjustments (1x GroundSpeed)
• Fixed Red/Blue PlayerStarts, some got swaped
• Hopefully fixed TeamFlags
• Added Pass/Fault Events
• Some minor bugfixes
Beta 2 to Version 1.0
----------------------
• Fixed FlyingVolume, works online now!
• Rebuild VolumeBrushes for Keeper and Flying
• Added more AmbientSounds
• Fixation of the KeeperPlatform
• Added Pathnodes
• Added 4 more Cameras
• Added some GoalEffects
• Increased FlyingSpeed to 1.5 * GroundSpeed
Beta 1 to Beta 2
----------------------
• Fixed GoalBars Sound
• Added Wood Planks
• Added Wood Arena Border
• Added Keeper Platform
• Added PhysicsVolume in KeeperZone
• Lowered Outer Rings, so that the Keeper can dodge there
• Player Firststart now looks nicer
Beta 1
----------------------
• First release!
Todo List (2004-07-17):
--------------------------------------
None atm
Bugs/Glitches:
--------------------------------------
• Bots dont use AirPathNodes
Greetings
Nolan