ClearNight - beta #2
Posted: 06-07-2004 23:41
Beta 2 Download: http://www.pcgamemods.com/6031/
Changes from the first beta:
-higher platforms
*More useful due to the height advantage
*Puts the fire more into play
-fire now has two pain zones
*get close = burned
*go into it and get really burned
-darker tree leaves
-better shadows
-timed sounds now a bit loader - birds, owls, ect..
-moved some player starts
-other minor adjustments
In another map I'm working on I had higher side platforms. I decided this map could also benifit from them since no one really used them. The are now double the height so you gain a real advantage using them.
The fire is now more reachable. I intended it to hurt or kill players depending on how close and long the player is in it. Another words, get hammered into it = you die. Get hammered through it and you take damage. I hope the higher platforms and fire make the map more enjoyable.
The map is on |BuD|'s for an online try.
Changes from the first beta:
-higher platforms
*More useful due to the height advantage
*Puts the fire more into play
-fire now has two pain zones
*get close = burned
*go into it and get really burned
-darker tree leaves
-better shadows
-timed sounds now a bit loader - birds, owls, ect..
-moved some player starts
-other minor adjustments
In another map I'm working on I had higher side platforms. I decided this map could also benifit from them since no one really used them. The are now double the height so you gain a real advantage using them.
The fire is now more reachable. I intended it to hurt or kill players depending on how close and long the player is in it. Another words, get hammered into it = you die. Get hammered through it and you take damage. I hope the higher platforms and fire make the map more enjoyable.
The map is on |BuD|'s for an online try.