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Mutator: BombBall
Posted: 09-07-2004 23:55
by Rens2Sea
When you hold the ball for too long, it will explode.
There are 2 options in the mutator menu:
Explosion Type
None(Instagib) - No explosion, you just gib when holding too long aka GibBall.
Small - Small explosion.
Big - Big explosion.
Cluster - Medium explosion with cluster shards.
Redeemer - Redeemer explosion.
Explosion Time
After how much seconds will the ball explode.
Don't forget to
RTFM
Click

Posted: 09-07-2004 23:59
by Inphidel
omg won't lemme download :< shows a broken image :O
Posted: 10-07-2004 00:02
by Rens2Sea
fixed
Posted: 10-07-2004 00:03
by Inphidel
Posted: 10-07-2004 00:03
by DavidM
was ok, but it's not something that re-invents deathball.
ya well...I don't see me playing it much tbh
Posted: 10-07-2004 00:06
by Rens2Sea
re-invent? O_o
Who said it was my plan to do that?
I was bored, jeez

You should be happy that ppl want to make mutators/mods for your mod, there aren't much mods that have their own mutators/mods.
Posted: 10-07-2004 00:12
by Inphidel
LMAO!LMAO! this is awesome
one funny thing with the redeemer it hits the ball when exploding so it flies away really fast haha i scored once in smallcube doing that haha
tired of being stuck in net? if you don't throw the ball in celebratinon, that'll fix your problem
nice work ren2sea. my dream of bombball has been realized yay
Posted: 10-07-2004 00:31
by Inphidel
ok now if your still bored. bust out dodgeball next.

or fix the link or whatever for it

Posted: 10-07-2004 01:03
by Rens2Sea
Still have to fix it

Posted: 10-07-2004 01:16
by Imaginos
Bombball is going up on BuD. If initial tests go well, it shall be a BombBall weekend!
Re dodgeball: And make it compatable with ut2vote/mapvote this time!
Posted: 10-07-2004 01:30
by The_One
Please include this with DB DavidM. A few official mutators wouldn't hurt. (providing Rens doesn't mind)
Posted: 10-07-2004 01:34
by Rens2Sea
I dont mind, but it wont happen.
Posted: 10-07-2004 02:29
by The_One
I know but we can always live in hope.

Posted: 10-07-2004 02:33
by Imaginos
Nuts. Invisible ball and invisible explosions. When the ball is caught it can't be passed.
Gah..
edit: nevermind.. typo in my ut2vote dynamic serverpackage section. All better now
Posted: 10-07-2004 05:02
by Inphidel
yeah that was weird. cuz in botmatch it works
