map testing problem
Posted: 10-07-2004 15:44
ok. i have a simple deathball map with keeper, normal and center player starts. yet i still get this:
UT2004 Build UT2004_Patch_[2004-06-11_16.51]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2086 MHz with 511MB RAM
Video: HIGHTECH EXCALIBUR RADEON 9600 (6451)
Could not find a starting spot
History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
UT2004 Build UT2004_Patch_[2004-06-11_16.51]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2086 MHz with 511MB RAM
Video: HIGHTECH EXCALIBUR RADEON 9600 (6451)
Could not find a starting spot
History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free