Playing surfaces

Everything about Death Ball.

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R3L!K
Posts: 1274
Joined: 09-03-2003 01:03

Playing surfaces

Post by R3L!K »

Just as different tennis surfaces affect how the game is played. Could/should something similar be possible in DB?

Grass surfaces could have a low bounce coefficient. Clay could be made to be very bouncy... etc

Just wondering tbh
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Messy
Posts: 6334
Joined: 01-10-2003 14:37

Post by Messy »

IMO it should be steady and consistent throughout the game :)

Anything more than differing player physics (sliding in IceDemon for example) would be bad in my opinion :)
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Diab
Posts: 513
Joined: 05-05-2003 00:19

Post by Diab »

eyah would get a little anoying, thinking the ball will bounce like it does..then it does not and you pass to enemy :<

only thing i can think about making it work is theres say an official "3" or something, hard, normal and wet.
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f1end
Posts: 1111
Joined: 10-03-2003 10:51

Post by f1end »

i think it would be great, if, as Diab says, u stick to a set 3 or whatever...
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Onge
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Posts: 926
Joined: 17-04-2003 13:18

Post by Onge »

Considering how the community refuse to play anything but Cube in pickups, I doubt very much that the different surface types would get played. Shame really, coz it might be fun...
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