Look for maps, show your maps...
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speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 01-09-2004 22:50
skybox problem-
ok. this is what it should be like:
then i look up a little bit:
edit: what happened to the img tags?
expect a beta soon ;p
Last edited by
speedy on 01-09-2004 22:52, edited 1 time in total.
Twigstir
Posts: 756 Joined: 05-04-2003 21:19
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by Twigstir » 01-09-2004 23:50
I've seen that before. I believe it was from importing a texture wrong. Mine was a floor texture - look down see black hole. Can't remember more details. Sorry.
Maegrim
Posts: 1317 Joined: 09-03-2003 13:26
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by Maegrim » 02-09-2004 00:05
i bet lycos doesnt like your tags :p
speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 02-09-2004 00:15
nothing wrong with textures here then.
i wonder how lycos does that? ;p
edit: ok, i've rebuilt the skybox and it still does it. :\
Last edited by
speedy on 02-09-2004 01:46, edited 1 time in total.
Shev.npu
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Posts: 364 Joined: 18-06-2004 22:56
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by Shev.npu » 02-09-2004 09:12
lycos dont like a lot of things looking at ur sigs
gl sp00dy, u seen sinas map? ><
DavidM
Posts: 6795 Joined: 08-03-2003 20:35
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by DavidM » 02-09-2004 13:33
well, weird bsp stuff
show me and i should be able to show you
have lots of experience from my 4 year Unreal + UT mapping with that, where everything was BSP
and all who couldn't build clean ran into probs
xiller8r
Senior Member
Posts: 545 Joined: 29-03-2004 12:30
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by xiller8r » 07-09-2004 11:33
bsp is the devil;p and bsp holes were to be the plague of gamers for years to come!
speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 21-09-2004 18:05
ftp is down as the webhost updates. so...
it's nearly done
fb.shev
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Posts: 1918 Joined: 17-03-2004 18:10
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by fb.shev » 21-09-2004 18:08
i like this alot
lol official map?
fro
Posts: 954 Joined: 09-03-2003 00:24
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by fro » 21-09-2004 18:58
/o/
congrats
speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 21-09-2004 20:05
thanks. just need a static mesh to go around the top then i'm done! :>
fro
Posts: 954 Joined: 09-03-2003 00:24
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by fro » 21-09-2004 21:03
anything you want in particular?
speedy
Posts: 2899 Joined: 11-03-2003 19:25
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by speedy » 21-09-2004 22:03
something like cubes will do :p
(it's only for looks anyway. it just looks like a plain subtracted cube)
fb.shev
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by fb.shev » 21-09-2004 22:22
come to msn ><