Unreal Tournament 2004 CE: Deathball Players
Posted: 07-09-2004 21:46
Unreal Tournament 2004 CE, is coming out late September.
As we all know, Deathball will be included in this version. Having said this, many more players will buy this.
Question/s: David, is there an in/out game manual for new players?
If everything goes accoriding to plan, there will be a lot of new deathball players. In the state that deathball is in atm, i predict we will lose 50-60% of new players. There has to be a planned league ( not so far away in time ), community needs to stop spamming and, this "Ego" < i dont mean ingame ego.. i mean "I > U" stuff.
So more organisation is needed, im willing to help out in anyway i can, but like i said im sure something has to be done. #dbpickup seems to be a major part for all expereinced Deathball players, is there anyway David you can advertise this in game? (future versions) .
Also anouther question:
David: UT2004 CE comes out in late September, we hope to have 2.3 out by then, we 'll try to conform 2.1 and 2.3. So 2.1ers can join 2.3 servers. But I will have to leave maps untouched for this. Code and textures can be conformed, but maps is difficult...
What does this mean? 2.3 = 2.1, whats the point in making it 2.3 then.. Or will there be gameplay changes in which, the 2.3 players will be diffrent to 2.1 players.. which they can both use the same server, and play with each other.. Im quite lots on this point m8.
I concider myself exellent in promotion and advertising.. give me a shot.. what is there to loose?
As we all know, Deathball will be included in this version. Having said this, many more players will buy this.
Question/s: David, is there an in/out game manual for new players?
If everything goes accoriding to plan, there will be a lot of new deathball players. In the state that deathball is in atm, i predict we will lose 50-60% of new players. There has to be a planned league ( not so far away in time ), community needs to stop spamming and, this "Ego" < i dont mean ingame ego.. i mean "I > U" stuff.
So more organisation is needed, im willing to help out in anyway i can, but like i said im sure something has to be done. #dbpickup seems to be a major part for all expereinced Deathball players, is there anyway David you can advertise this in game? (future versions) .
Also anouther question:
David: UT2004 CE comes out in late September, we hope to have 2.3 out by then, we 'll try to conform 2.1 and 2.3. So 2.1ers can join 2.3 servers. But I will have to leave maps untouched for this. Code and textures can be conformed, but maps is difficult...
What does this mean? 2.3 = 2.1, whats the point in making it 2.3 then.. Or will there be gameplay changes in which, the 2.3 players will be diffrent to 2.1 players.. which they can both use the same server, and play with each other.. Im quite lots on this point m8.
I concider myself exellent in promotion and advertising.. give me a shot.. what is there to loose?