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in map scoreboard
Posted: 13-03-2003 17:38
by Goldeneye
for anyone interested in creating something like this, i've made a small script that allows easy creation of a basic scoreboard texture. now you only need this script (how to setup this is desciped in a few words in it's readme), a nice scoreboard mesh (you can use monitorb from one of the default packages if you don't have something better) and a background texture for the scoreboard itself (in the screenshot this is the red and the blue line around the numbers, but could be anything else). the two textures (background and the scripted scoreboard) have to be combined using a *surprise* "Combiner" Texture (CO_Add, AO_Add is used on the screenshot). next asign the combiner texture as skin to your static mesh (properties->display->skins).
post any other questions here, maybe someone will answer them, if you're lucky

Posted: 13-03-2003 17:39
by Goldeneye
the script
Posted: 13-03-2003 17:42
by Goldeneye
an example map
Posted: 13-03-2003 21:18
by Chrisfu
Now that... THAT is nice.
Nice work.
Posted: 14-03-2003 03:05
by night
this should be in all new offical maps....
Posted: 14-03-2003 05:01
by beefsack
wd
looking forward to reading the code
Posted: 14-03-2003 06:28
by WarHor3
very nice

Posted: 14-03-2003 08:30
by L33FY
night wrote:
this should be in all new offical maps....
I second that!
Good job goldy!

Posted: 14-03-2003 17:18
by [TFfF]PaqueMan
Yeah man, that's awesome!

Posted: 14-03-2003 17:43
by JODECI
Ya Nice!!!!

Posted: 14-03-2003 19:48
by bURNINGrOID
Sweet! Now can you do a jumbotron with replays and cool camera angles of live play? =)
Posted: 14-03-2003 20:21
by DiStUrbeD
Very nice, i've always wanted a "real" scoreboard in the maps.
Posted: 14-03-2003 23:29
by Tzarcon
night wrote:
this should be in all new offical maps....
I third that
Posted: 15-03-2003 01:56
by Goldeneye
well, just played around with the script a bit and see what happened
[Note: this is not available in the posted version, still want to add some other things before i release the new one]
Posted: 15-03-2003 02:20
by Surge
bURNINGrOID wrote:
Sweet! Now can you do a jumbotron with replays and cool camera angles of live play? =)
it actually is possible to do a "replay" but i dont think you could isolate it to a screen on the map. You'd have to use camera angles that would be activated by triggers on the map judged by the balls location and it would take some major coding.
They'd be at longest 15 seconds too which i think is the time allotted between goals right now (unless you have short goals on) You'd just have to use the editor's ability to make the 15 second flyby clips that you can put on at the beginning of maps but find a way to play it on goal trigger and find a way to make it record durring game play for specific locations.