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Deathball 2.2 stats warning

Posted: 18-09-2004 19:35
by Imaginos
If you're running a Deathball server and hope to gather stats for your players, check this thread first.

http://forums.gameservers.net/showthrea ... post179644

That post focuses on a flaw in how Deathball passes information to the UT2004 local stats handles. The temporary workaround will be to disable replays entirely, but I haven't fully tested how effective this workaround is. This will hopefully minimize the corruption of logs by reducing the window of missing data. Stay tuned.

Posted: 05-10-2004 21:00
by FL-
Replays completely or just during the game?

Posted: 05-10-2004 21:03
by Imaginos
Haven't taken time to powwow with TeamVortex about this yet. In removing replays completely, I have also seen fast mapchanges return to my server. I think doing without them might be the norm for now on.

Posted: 06-10-2004 19:00
by Inphidel
While replays is a cool option. its never been really there for much more then a few laughs when a really dumb goal happens. seeing no one sticks aroudn at the end of pugs to watch them they're sorta useless - demo's always have seemed the way to go