Help!
Posted: 30-03-2003 19:05
in my attempt to ready my map for release, i've placed shootspots and pathnodes for those dumb little bots.
then, when i tested the map with bots i had to find out that, with 4+ bots, the ball *always* RESETS when the carrier is killed
happens only with my map - now i fear that this will be like that with real players
what's wrong? :-/
then, when i tested the map with bots i had to find out that, with 4+ bots, the ball *always* RESETS when the carrier is killed
happens only with my map - now i fear that this will be like that with real players
what's wrong? :-/