The time kill and other concerns
Posted: 14-04-2003 03:15
I just wasted about 20 minutes of my time in a league game where 1 team pased around the ball for upwards of 25 minutes. This is not skill. This is not fun. This is a cheap tactic to win. In basketball and soccer and virturally any sport you can do this. Thats why DB needs a shot clock. A clock that should be about 3 minutes that makes it manditory for a lose ball to be in the opposite teams pbox at least once or its a turn over and every1 in the opposing teams end is fragged. Its quite boring sitting around picking my ass watching 2 defenders pass the ball back and forth and occasionally to their keeper if they start getting covered.
Back to an example, Basketball is a team sport. It is a game that requires you to pass the ball no matter what because it will get bicked off, you will travel or you may miss a shot no matter what. This is a lot like deathball. The only different is that that basketball has a shot clock and an over and back rule to prevent being total lame asses and killing time. Killing time for 5-10 minutes would still be possible in DB even with a shot clock because you could shoot 1-2 times on the net then reload your Pbox and camp the hell out of the oncomming players. Sounds fun eh?
Now your prolly thinking "why not just play man to man and get the ball back" Simple reason. In DB there is no such thing as an individual effort. There is no concept of it infact. DB revolves around passign and shooting and blockign shots and everything else as a team. In every other sport in the entire world there is individual effort. Every sport but deathball. So i perpose this idea. Instead of making sprint go faster, why not make it go just as fast as an opponent player without the ball would sprint but burn the bar up much faster. I havn't seen a totally open shopt for some time now and to be quite honest, i dont see this changing anytime soon. Deathball is becoming boring cause we have exhasted every possible, non-bugged, legitimate move there is and the senerios are beginning to repeate themselves. There is no definate way around a pbox camper on offense and theres no definate way around a well placed volley when you keep. Without some kind of variety games get boring. Thats why when you play video gmes over and over and over again they eventually get boring. Its also the reason FPS's dont get boring so quickly. There is no individual style in deathball. There are basically planned out, basic approaches to everything and if you don't use these then simply put, you lose. A defender can make a career out of sitting in the pbox and killing every attack or making them shake very shot. Offensive players can make a career out of making every shot a volley do avoid these defenders and every keeper can make a career of (with quad jump especially) jumping up and stopping every single wall vollie any offender wants to do. The game is no longer fun. There is no variety like there once was. People didnt volley lik they used to because there was no reason to. People didnt camp the pbox like they do now because there was no reason to. Keepers dont have to hit every wall vollie like the do now because god damnit, if you played deathball like you did in 1.3b then most players wouldnt even get 1/2 into the opponents zone without getting whacked or at least hit and most goals would be because of cherry picking or extremely good passing my the offense.
And now is when DavidM or anyone who would give a rats ass would stop reading because they dont care about this game. They care about it suiting their play style. I'm not suiting ym playstyle. In my play style i would just play 1.3b and own like i used to. I'm just pleading that this game associates some sort of function the nelegates the burdents it creates. Time killing, pbox camping, excessive use of vollies. These are all part of the demon that is deathball right now. Its no longer a fun game. Its a tedious game which no longer involves skill but involves the constant repetition of the same damn moves and techniques OVER AND OVER AGAIN!
Back to an example, Basketball is a team sport. It is a game that requires you to pass the ball no matter what because it will get bicked off, you will travel or you may miss a shot no matter what. This is a lot like deathball. The only different is that that basketball has a shot clock and an over and back rule to prevent being total lame asses and killing time. Killing time for 5-10 minutes would still be possible in DB even with a shot clock because you could shoot 1-2 times on the net then reload your Pbox and camp the hell out of the oncomming players. Sounds fun eh?
Now your prolly thinking "why not just play man to man and get the ball back" Simple reason. In DB there is no such thing as an individual effort. There is no concept of it infact. DB revolves around passign and shooting and blockign shots and everything else as a team. In every other sport in the entire world there is individual effort. Every sport but deathball. So i perpose this idea. Instead of making sprint go faster, why not make it go just as fast as an opponent player without the ball would sprint but burn the bar up much faster. I havn't seen a totally open shopt for some time now and to be quite honest, i dont see this changing anytime soon. Deathball is becoming boring cause we have exhasted every possible, non-bugged, legitimate move there is and the senerios are beginning to repeate themselves. There is no definate way around a pbox camper on offense and theres no definate way around a well placed volley when you keep. Without some kind of variety games get boring. Thats why when you play video gmes over and over and over again they eventually get boring. Its also the reason FPS's dont get boring so quickly. There is no individual style in deathball. There are basically planned out, basic approaches to everything and if you don't use these then simply put, you lose. A defender can make a career out of sitting in the pbox and killing every attack or making them shake very shot. Offensive players can make a career out of making every shot a volley do avoid these defenders and every keeper can make a career of (with quad jump especially) jumping up and stopping every single wall vollie any offender wants to do. The game is no longer fun. There is no variety like there once was. People didnt volley lik they used to because there was no reason to. People didnt camp the pbox like they do now because there was no reason to. Keepers dont have to hit every wall vollie like the do now because god damnit, if you played deathball like you did in 1.3b then most players wouldnt even get 1/2 into the opponents zone without getting whacked or at least hit and most goals would be because of cherry picking or extremely good passing my the offense.
And now is when DavidM or anyone who would give a rats ass would stop reading because they dont care about this game. They care about it suiting their play style. I'm not suiting ym playstyle. In my play style i would just play 1.3b and own like i used to. I'm just pleading that this game associates some sort of function the nelegates the burdents it creates. Time killing, pbox camping, excessive use of vollies. These are all part of the demon that is deathball right now. Its no longer a fun game. Its a tedious game which no longer involves skill but involves the constant repetition of the same damn moves and techniques OVER AND OVER AGAIN!