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Deathball Skill

Posted: 24-08-2005 17:12
by Imaginos
This looks like some fun.

I will create a custom votable gametype for this map on BuD Public server once I get back to New Jersey.. I'm in NH/Mass for at least another day though.

DavidM, where are you harvesting these scores from? I wonder if I can automatically track this stuff in the stats I'm working on... hmm.. Something to think about on my long drive home.

Posted: 25-08-2005 18:23
by Imaginos
Wow.. the response has been pretty overwhelming. Plus after a closer look at what is going on, I see automating the scoring really isn't an option at all.

I guess this map can go up on bud2 for those that want to muck with it.

Posted: 25-08-2005 21:28
by Messy
Thanks :p

..:)

Posted: 25-08-2005 22:27
by DavidM
you shouldnt let it run public :)
we have now 4 testers, when people want to be tested for it, they go thru it all with them, they collect the scores...give em to me, i update the ranking etc.

no use in letting people on there without an official tester

Posted: 25-08-2005 22:33
by The_One
Well, except to practice, see other's technique etc. Needs more balls though.

Posted: 26-08-2005 02:59
by DavidM
anyway, just be in #deathball to be tested

our testers are listed on the dbskill page at http://www.deathball.net/dbskill

Posted: 26-08-2005 15:05
by StRaFe
The_One wrote: Well, except to practice, see other's technique etc. Needs more balls though.



INDEED! :D

Posted: 26-08-2005 15:50
by Imaginos
Yarr. It's not public, had to look at it a lil bit to see that it's got no scoring in it -- needs an observer. So it's in BuD2 for those that want to practice with others in semi-privacy.

Posted: 29-08-2005 19:09
by beefsack
is it ok to submit demos for those of us who cant connect? T________T

ps http://www.beefsack.com/beefcrap/beefskill2.zip

Posted: 29-08-2005 20:40
by Messy
I suppose some would say you had to do it in one try, but then again; since people can publically get the map and practice until they can do a run optimally showing their potential..

..I say it should be worth considering for the olympics guys to let beefy into the rankings \o/

Posted: 29-08-2005 21:59
by Imaginos
Is it like controlled testing materiels? Should I pull it off the BuD2 server?

Posted: 30-08-2005 12:41
by DavidM
its about being nervous when you are being officially tested
AND the "times tested" go into the ranking as well (with equal points etc they matter)
thats why demos arent accepted

Posted: 30-08-2005 12:43
by DavidM
you can call an official tester to your server imag, keep it there...
its just important that the players have a good ping, tester ones dont matter

Posted: 30-08-2005 13:45
by Achilles
Nervous

yeah you should really be nervous, you might seem shit at deathball to other players :confused:

Posted: 30-08-2005 14:41
by Imaginos
Might have something to do with being familiar with the course vs seeing it at test time only.

For example, having Cheops available for practice helps you get thru that obstacle course with ease.