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Adding spectator cameras to the mapping guide?

Posted: 06-06-2003 13:01
by Twigstir
"Spectator cameras added to all maps; these cameras follow the ball automatically; there are 2-4 in each map; you can toggle between them with Alt Fire, and toggle between player and ball cameras with Fire."

Are you going to add a "how to" to the Deathball mapping guide?

Posted: 06-06-2003 13:07
by DavidM
sure

Posted: 07-06-2003 19:26
by Twigstir
Cool.

I would also like to suggest you add a brief bit on the goal post "clank" sound. I think it's an excellent addition to deathball and would like to see it used by the masses. I know it's easy, but there are a lot of first time map makers in the deathball community who would benifit from a little helping hand.

Posted: 08-06-2003 01:21
by YoYo789
what's the clank sound?

Posted: 08-06-2003 01:31
by Twigstir
YoYo789 wrote: what's the clank sound?


When 1.7 comes out, when the ball hits the goal post a "clank" sound will let everyone know how close the shot came to scoring. The versions page has which maps this has been added to. Looks like all the standard maps. They call it "post sounds".

It's very cool.

Posted: 08-06-2003 09:31
by DavidM
its just triggers that can only be activated by the ball actor, and their event is a specialevent (we ripped that one from good old ut) and that's playing the sound

Posted: 08-06-2003 21:30
by jet2lag
david - is it possible to count the post hits on this map for the stats?

everyone wants to be the man hitting the post most times :P

Posted: 08-06-2003 21:39
by DaJero
jet2lag wrote: david - is it possible to count the post hits on this map for the stats?

everyone wants to be the man hitting the post most times :P


We can count everything, but it has to stop somewhere.

Posted: 08-06-2003 22:32
by Twigstir
Counting post hits would be cool.

Posted: 08-06-2003 23:17
by DavidM
yeah, thought about that too
dajero, tell me what i need to do so you can count it

now I can still edit all maps, after 1.7 i dont wanna touch em anymore

Posted: 09-06-2003 00:21
by Surge
woah woah woah...

are you saying you WONT be making cube even more unplayable?

shucks.

Posted: 09-06-2003 00:40
by Fruitcake
hehe i would like to see a much larger collection of maps for db rather than just plain grassy ones....:eek: :spammer: :lol: :ban:

Posted: 12-06-2003 13:00
by DavidM
Updated Tutorial to 1.7
http://www.deathball.net/mapping

Added Post sounds, Camera stuff and Scripted Texture (http://deathball.net/mapping/33.JPG)

And misc small updates of old stuff.

Posted: 12-06-2003 13:21
by NaB
we need an open space map (like nov) thats a bit bigger imo. nov is probably perfect size for 4.5 vs 4.5 :\

Posted: 12-06-2003 13:22
by DavidM
GO MAKE ONE! :D