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1.6 to 1.7 update version?
Posted: 30-06-2003 13:23
by eNoS|S
coming....when?
p.s.: isdn 64k rulez!
Posted: 30-06-2003 13:27
by Diab
there is none, too much was added and changed to just update.
Posted: 30-06-2003 13:34
by DaJero
Yep the update would have to update almost every file
So it would be almost the same size
Posted: 30-06-2003 13:38
by DavidM
it would be 5 mb less or something, not worth it!
Posted: 30-06-2003 14:05
by Rens2Sea
You could make 2 or more zip files for the 56k ppl :O
You know:
DB1.7a.zip
DB1.7b.z01
DB1.7c.z02
etc
Posted: 30-06-2003 14:12
by R3L!K
Rens2Sensible
Posted: 30-06-2003 14:30
by DavidM
no, they can use download managers
Posted: 30-06-2003 14:42
by vF_Zonk
apparently if it's a UMOD file it can be 35mb o_O
not sure how true that is
YoYo (another AUS player) is gonna try to make one and see what it's like
Posted: 30-06-2003 15:50
by eNoS|S
I tried to rar it, but it's the same size with the zip. Let's wait and see if the umod will be 35...
Posted: 01-07-2003 00:21
by YoYo789
i think surge has already tried it, but i will tell you once i figure out how to make umodwizard work
Posted: 01-07-2003 00:34
by YoYo789
rofl, max compression with winRAR gives 87 megs. ta for wasting my time surge.
Posted: 01-07-2003 01:01
by Catalyst88
Are you people using lossy compression?
. Although i think next time putting the "non-standard" maps (ie not cube or smallcube) in a seperate zip may be a nice idea
. Not that it matters much, since davidm appears to've forced the maps all towards being like cube anyway (against popular opinion, too). Also... cube is too bright, it's hard to see the centre radar when you're in the middle, was this intended? o.O. This is why I'll still use lowcube... oh wait, the wall textures completely fuck up the perspective, nevermind...
Posted: 01-07-2003 01:17
by vF_Zonk
the only bad map changes are Tribun and SmallCube