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no boosting
Posted: 04-09-2003 00:21
by Fruitcake
friendly fire = on lololol sorry its late had to post

Posted: 04-09-2003 10:17
by InSaNe`DB

no boosting = a win for offense you fruitcake :p
Posted: 05-09-2003 16:27
by theberkin8or
that is a really interesting idea... make boosting hurt you so you can still do it but you have to be careful about it... do it more startigically
Posted: 05-09-2003 18:41
by NaB
no cos then the attackers will just boost each other literally to death, so one can spawn in front of his goal -_-
Posted: 05-09-2003 19:39
by Sixty
good thinking :p
Posted: 06-09-2003 00:22
by theberkin8or
no you could make it so that you died like that it would take longer to spawn
Posted: 06-09-2003 01:27
by Surge
spawn delay sucks... spawn cycling = win
Spawn cycling is basically 5v5 at beginning and after every goal. In between, after the first person dies (either team) they stay dead. After another person dies the first respawns and so on. It forces you to play agressive defense and more careful offense
Posted: 06-09-2003 02:32
by theberkin8or
lol that would be interesting but i think it would suck
Posted: 06-09-2003 05:53
by Surge
it would be interesting to try out... it would cause a lot more scoring chances and the game would be more high paced on offense.
Posted: 06-09-2003 17:27
by theberkin8or
but you would defiently have to get rid of pbox instagib... still i think it would probably do more harm than good cuz d would very powerful as they wouldn't die very much and O would therefore you would probably get a lots of 2 v 2 and stuff like that... sounds like a fun mutator but not good for game play