
It should be a small map, so that ball bounces very often from boarders, the ball should have high fps for a fast gameplay, and maybe some gimmicks (thought of traps which also gibs players =))
I created a concept art of "DB-Gibarena"
Size: 2048³
Structure: cylindric
Specials: (As you know from Rotatorcube) one team plays @ the ceiling, other one at the floor. The different halfes could only be reached by using B00ST or some jumppads located @ different positions in the map. Don't know where the Ballspawnpoint (BSP) will be placed. but maybe exactly in the middle of the map (BSP would fly in the air

How do you think about this idea ?
Here a pic which shows you in a simple way my idea... (just a concept)