Look for maps, show your maps...
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Inphidel
Posts: 779 Joined: 13-03-2003 21:28
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by Inphidel » 05-11-2003 11:48
ok seeing no one busted out a map for me. I spent the last 10 hours fucking with old small cube till i came up with this:
not sure what the best ammount of players is yet.
a few things you should note:
BLUE AND RED GOALIE AREA is rather large and only the team members of that color can be there. (ball resets as normal for holding to long)
NEUTRAL ZONE (in the middle duh) both teams can be in.
I'd deffinately suggest this for Volly Only - with probably 2 on 2. I've had fun with it so far
MAP FILE
http://www.anatomyofillusion.com/deathballmaps/DB-PongCube.ut2
enjoy.
cY|riCo
Posts: 287 Joined: 30-07-2003 00:38
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by cY|riCo » 05-11-2003 14:44
looks cool and could be a nice playmode :p
like low gravity gibbal
Inphidel
Posts: 779 Joined: 13-03-2003 21:28
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by Inphidel » 05-11-2003 16:03
yeah I don't have the settings here at work but i've been playing it with best results with a slight low-gravity and a bit more speed so the ball gets more air and everyone travels a bit farther with their jumps (makes dodging as keep alot easier)
I dunno how to do alot of things so far, but next stop is map from scratch for this type :O
gib ball would deffinatly be fun for this
CaPøNe
Posts: 58 Joined: 23-10-2003 17:19
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by CaPøNe » 05-11-2003 16:28
nice map
-plær-
Posts: 757 Joined: 18-05-2003 14:03
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by -plær- » 05-11-2003 16:32
radar looks like it needs to be adjusted for the map, and zipping the ut2 file would be nice
looks fun though, i'll play on it tonight if my dsl is back up.
|Taken|
Senior Member
Posts: 115 Joined: 06-11-2003 20:10
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by |Taken| » 12-01-2004 23:43
Well I LUB the radar.