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switch and lock delay
Posted: 11-12-2003 01:08
by Fruitcake
Seriously, is it just me or have u eva received the ball and it took 3 seconds before u could lockon to a player? its so goddamn annoying! is this gonna be fixed or changed?
Posted: 11-12-2003 01:29
by -plær-
sucks even more when you catch in the pbox w/ an open net...
"SWEET JEEBUS CHANGE ALREADY!"
*SPLAT*
Posted: 11-12-2003 01:45
by Bonkers
switch is annoying but locking seems fine to me
Posted: 11-12-2003 03:10
by DavidM
i know it
cata is redoing the whole weapon code (its now actually one instead of 2) which should fix several bugs
maybe this one too
cata?
Posted: 11-12-2003 03:42
by DiStUrbeD
she said earlier that she has figured out a lot of the bugs and it works so far (not online) and its not completely done
and she got much love from us americans.
Posted: 11-12-2003 08:40
by Maegrim
cata as lead coder!
and then, up to lead designer!
Posted: 11-12-2003 09:05
by Catalyst88
I tested the code online, and there is NO lag unless I tell there to be

. I've re-done the primary fire modes, I just need to redo the secondary ones now (bounce and pass)
Posted: 11-12-2003 09:07
by Mayer.hun
Yeah, I had these problems too sometimes... But Cata asured us yesterday that the stuffs will be fixed

/hopefully.../
Posted: 11-12-2003 09:13
by Catalyst88
The lag from switching weapons is definately gone, the bugs I'm not sure of until I get 10 people on a server to test them (but I really need to finish the weapon before then, and a few other things)
Posted: 11-12-2003 09:13
by Triple_B
yeh slow switch is a bitch
Posted: 11-12-2003 11:49
by Onge
Does anyone else yet 'keyboard lag'? Where for a split second you cannot move? At first I thought it was my keyboard being unresponsive, but it seems fine. I get this from time-to-time and wondered if it's only me.
The lock-on delay is annoying too, but it seems Cata has it under control. Nice one!
Posted: 11-12-2003 12:15
by {UFO}Viper
I always thought the ball catch lag was due to ping.

Posted: 11-12-2003 12:22
by Armagon
It's great to hear that you are working hard to make Deathball a better mod. :p
Posted: 11-12-2003 12:49
by -plær-
<3 cata
Posted: 11-12-2003 12:53
by Morning*Star
psst. bounce passes are inconsistant and useless atm
