An idea: mix DB with Handball
Posted: 13-12-2003 17:51
As a Hungarian. I really Love Handball as a Sport. Today Hungary got into the WC Finals (
kthx god!!!!! WE ARE THE BEST!!!!
)
So I just thought about, if we could mix DB with the ruls of the Handball... I think with some help of the volumes I can make the map more Handballlike.
What am I actually saying:
In Handball, the Defenders and Attackers are not allowed to step into their Penalty Zones. I think this could be done. With some help of the volumes. The Defenders can't go into the penalty zone... Actually there is no penalty zone at all... and there is no keeper. I mean, there is someone who spawns in the Penalty Zone, but he won't have keep capabilities (Can be possible to make) So The defenders can't go into the Penalty Zone. Or just can step a little bit in it, but not completely enter it. The attackers have other volumes effecting them. First of all... they cannot walk into the penalty zone. They get stoped when they try to walk in. But they can Jump in, but as they reach the floor, they get killed (not by players. by volumes)
As I said, there are no keeper capabilities. But this won't be a big problem, since the Goals should be different from normal goals. Smaller in width. So the keeping player will have a chance to get the balls by volleying them away.
Dunno how this could work. But I will try to make a Test map about this, with no detail at all... just to see how it works.
What do u think?


So I just thought about, if we could mix DB with the ruls of the Handball... I think with some help of the volumes I can make the map more Handballlike.
What am I actually saying:
In Handball, the Defenders and Attackers are not allowed to step into their Penalty Zones. I think this could be done. With some help of the volumes. The Defenders can't go into the penalty zone... Actually there is no penalty zone at all... and there is no keeper. I mean, there is someone who spawns in the Penalty Zone, but he won't have keep capabilities (Can be possible to make) So The defenders can't go into the Penalty Zone. Or just can step a little bit in it, but not completely enter it. The attackers have other volumes effecting them. First of all... they cannot walk into the penalty zone. They get stoped when they try to walk in. But they can Jump in, but as they reach the floor, they get killed (not by players. by volumes)
As I said, there are no keeper capabilities. But this won't be a big problem, since the Goals should be different from normal goals. Smaller in width. So the keeping player will have a chance to get the balls by volleying them away.
Dunno how this could work. But I will try to make a Test map about this, with no detail at all... just to see how it works.
What do u think?