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db-hellhole

Posted: 26-12-2003 23:27
by Inphidel
I posted before about it - its made with gib ball in mind but of course works great for dball too :)

I can't seem to shake my love for quake 1 in style of levels i guess :)

anyhow this is the fastest i've turned out a beta, so if theres a mistake i wouldn't be suprised in under 24 hours with no sleep ;)

here is beta1

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download db-hellholebeta1.zip 750K (3 megs unpacked)

Posted: 27-12-2003 00:31
by Messy
Isn't it a bit dark? O_o

Posted: 27-12-2003 00:33
by Inphidel
only in screens its alot brighter in the flesh

Posted: 27-12-2003 03:53
by Armagon
The brightness looks fine to me.

Posted: 27-12-2003 11:58
by [GR]Kermit
can i burn hugi down?

Posted: 28-12-2003 17:26
by BlackFlame
sure

Posted: 02-01-2004 05:14
by Mentat
I like the look, it's very atmospheric.

Some burnt-umber (Crayola colors! :)) light fog may help it even more. Not enough to obscure anything, but just help set the mood.

Posted: 07-01-2004 16:15
by Inphidel
ok havnt gotten much bad feedback map seems to be in order so i made a final build. here it is

http://www.anatomyofillusion.com/deathb ... llhole.zip