DBW-NG-HighNoon

Look for maps, show your maps...

Moderators: Jay2k1, DavidM, The_One

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=(ACE)=Nolan
Posts: 137
Joined: 07-10-2003 20:54

DBW-NG-HighNoon

Post by =(ACE)=Nolan »

lo all,

merry xmas and a happy new year,
for all of you.

i´m currently working on another dbw map,
cause i´m a little bit stuck again on my circus map (a release will be coming, that´s for sure).

and it´s time to give you some screens.

it will be a wild west map, set in an abandoned town.
lots of dirt and tumbleweeds rolling around.

Screenshot 01
Screenshot 02
Screenshot 03

What do you think about it?

Nolan
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Armagon
Posts: 1333
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Post by Armagon »

Nice, looks like a very promising map. :)
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Fizzy
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Posts: 229
Joined: 28-08-2003 01:34

Post by Fizzy »

you make the meshes yourself? :)
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Mentat
Posts: 33
Joined: 11-12-2003 06:24

Post by Mentat »

I guess the stars will go away in the final release? looks wierd, but...

Looks like it'll be fun. It looks like the buildings are closed up though - if those were open, that could prove interesting.

Look forward to the beta!
=(ACE)=Nolan
Posts: 137
Joined: 07-10-2003 20:54

Post by =(ACE)=Nolan »

lo

@fizzy: you mean static meshes?
currently only the windows, doors and posts are statics,
the rest are brushes. (i´ve some screenshots from web for building the houses)

@mentat: the house are closed and will stay closed.
the actioin will take place on the road between the houses,
cause dont wanna make a camper warfare map :)

Nolan
FeEdiKo
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Post by FeEdiKo »

daylight please -_-
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Maegrim
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Post by Maegrim »

goals please :)
=(ACE)=Nolan
Posts: 137
Joined: 07-10-2003 20:54

Post by =(ACE)=Nolan »

sure,
the light and the stars are just for the testing.

maybe i add some goals and make a deathball release :)
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Mentat
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Joined: 11-12-2003 06:24

Post by Mentat »

Didn't consider the campers...

A DB conversion would be great, especially if you made the ground a little bumpy so vollies and lazy passes would go crazee :)
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