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Posted: 24-03-2007 04:10
by The_One
The curse of the control freak.
I guess people can just bind more to the keyboard. Don't envy those with the more basic mice though.
Posted: 24-03-2007 12:10
by mephistophel
X_x 3rd fire on a basic mouse would be middle mouse wheel click right? and is it set as default?
(id thought top/backspin = mwheel up/down and bananas = 4th/5th button, nvm)
Posted: 24-03-2007 17:04
by Adversary
I think this method is fine...
but you really should offer some kind of alternative, such as a toggle setting for the firemode.
Even without this new magnet shot, the controls could still use more alternatives...
For instance, having to spin the mousewheel to hit the ball at its fastest speed every volley could be simlified
you could have an alternative mode which uses a toggle for spins, so that a down scroll will have all volleys hit with backspin etc.
whatever... at the end of the day theres more alternatives, but with all these features, your very unlikely to be able to come up with the "perfect control" solution for everyone...
If you were working for a console, we'd all probably have to buy special custom controller stuff with loads of buttons on...

Posted: 24-03-2007 17:12
by DavidM
unplayable with gamepads

i remember playing with the ut2003 engine for ps2 with gamepad. argh

poor console kids.
Posted: 24-03-2007 19:05
by Shinobi
DavidM wrote:
unplayable with gamepads

i remember playing with the ut2003 engine for ps2 with gamepad. argh

poor console kids.
Playing PES or Fifa is much better with a gamepad tho.
Posted: 24-03-2007 20:07
by DavidM
ye but the concept of the games is fucked up from the base imo :s
well in general keyboard + mouse is the best for like 90% of the games.
action, adventure, rts, rpg, tycoon stuff etc
Posted: 24-03-2007 20:45
by mephistophel
Shinobi wrote:
Playing PES or Fifa is much better with a gamepad tho.
hardly 'fps' is what i think he means
Posted: 24-03-2007 20:49
by Adversary
I mean we already have all the keys taken up on the keyboard with binds.... and now more than all the mouse buttons are gone.... didn't mean a game pad :\
Posted: 25-03-2007 13:46
by DoMmeh``
lol dan^^
nearly taken all buttons ? i maybe got 5 binds
well fuck me
Posted: 25-03-2007 15:40
by Adversary
I even had to move the camera switching to the num pad to free 1 - 0
only free key atm is alt
Posted: 25-03-2007 16:41
by Catalyst
I'm guessing you have a lot of teamsay binds

Posted: 25-03-2007 17:08
by mephistophel
pointless binds ^_^
f = take boost/boost me
z = /o\
u =

1-0 = name binds ;p
all you need.
Posted: 25-03-2007 17:40
by DavidM
We're pretty much done. Only the sucker sound isn't playing yet and the sucker emitter looks fugly. Then we can soon release 2.4t and start testing and balancing that thing. Did I say sucker? I meant magnet

Posted: 25-03-2007 17:42
by The_One
I used to have a lot of binds but I always used to accidentally press them so I got rid. xD
Used to have a boost bind too. No-one ever took any notice of it. I found I was pressing it more in annoyance than expectation.
It would be good if there was a way to send a message to a specific person - maybe based on crosshair position. If it was differentiated from the rest maybe people would take note. Would need a working ignore feature to prevent abuse.
Posted: 25-03-2007 17:46
by Catalyst
The_One wrote:
It would be good if there was a way to send a message to a specific person - maybe based on crosshair position. If it was differentiated from the rest maybe people would take note. Would need a working ignore feature to prevent abuse.
You could perhaps just adapt the bot-ordering feature from singleplayer into multiplayer (the one with the white circles around players signifying who to talk to).