Page 6 of 22
Posted: 19-06-2003 05:27
by hiausd
1.7 is the best version since 1.3b.
One problem with the pass radius is that it can be abused very easily. I just had LOTS of fun abusing it =p You can make passes now that "come out of nowhere". You can look straight and pass to a guy directly to your right without turning, it's kind of unfair to the covering opposition.
Other than that *most* everything else is great and cube doesn't lag.
Posted: 19-06-2003 05:47
by Scotteh
Just letting you know that the new cube doesn't have any goal posts in the radar so its really hard for the keeps to see where he is. I bet you already know this anyways. Also, how come you took out the lines for the keeper box, a lot of keepers used that also to see where they were by the goal.
Posted: 19-06-2003 06:13
by Twigstir
I like the new cube however, I don't like the signs on the new cube. To me, I think the map looks better without them.
Posted: 19-06-2003 06:14
by DaJero
Scotteh wrote:
Just letting you know that the new cube doesn't have any goal posts in the radar so its really hard for the keeps to see where he is. I bet you already know this anyways. Also, how come you took out the lines for the keeper box, a lot of keepers used that also to see where they were by the goal.
There isn't a single difference between the keeper and penaltyzone now. That's why
Posted: 19-06-2003 06:32
by Afflictor
well but i personally think that we need that keeperzone again ... it looks better and is a good help for keepers to know where thay are at although there is not a single difference

Posted: 19-06-2003 06:35
by YoYo789
i agree with afflictor.
anyway, how does it decide who is the keeper now if there's no box?
Posted: 19-06-2003 06:43
by Twigstir
YoYo789 wrote:
i agree with afflictor.
anyway, how does it decide who is the keeper now if there's no box?
penaltyzone. Works the same as the old keeper zone.
Posted: 19-06-2003 06:58
by Rens2Sea
DavidM wrote:
when someone gets banned from talking for 30secs show "name is a spammer"
- Please make the speechban a serverside option
- Add some kind of menu to the radarmenu/esc-menu to enable/disable parts of the F1 scoreboard. I don't need to see how long i or others held the ball

And the scoreboard looks like poo on 800x600. The ping is on the line of the playerbox :\ And we all know the F3 positioning bug...
And like Afflictor said, bring back the keeperlines, i never use the vicinity radar. Ever used it on 800x600?

Posted: 19-06-2003 08:49
by Diab
New cube runs great even on my low end pc
love the large screen in the middle too.
Posted: 19-06-2003 09:32
by DavidM
added some keeper lines in cube + posts
if you dont like the details in the scoreboard......dont look at it, there is no point it doing that anyway
we should limit the pass cone to 60 max i guess, jero?
antispam thing => serveroption, by def on
Posted: 19-06-2003 09:37
by DavidM
-There was no timelimit
players were not ready, time was already running! this is not normal, a new bug
time has to wait until the match actually starts
Posted: 19-06-2003 09:44
by Rens2Sea
DavidM wrote:
if you dont like the details in the scoreboard......dont look at it, there is no point it doing that anyway
Then why the fook did you add it then? If you say there is no point at looking at it, what is the point of adding it then?:mad:
Fix it or remove it and get the old scores back

Posted: 19-06-2003 09:45
by METAFrank
i dont see myself on the screen, only if im in third person...
does that only happen to me?
Posted: 19-06-2003 09:47
by DavidM
meta, thats an engine bug
as long as you are in first person your own player model is not rendered and so not shown on the screen.....
once you are in third person you see yourself
its up to epic
rens, there is no point for people who dont care about the stats to look there
Posted: 19-06-2003 09:59
by Rens2Sea
Oh, but i do care... But not about ALL stats...