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DB-Lauzhou
Posted: 17-06-2004 23:36
by fro
hello internet fans,
unfortunately, im moving house so i probably wont be able to actively reply and lie to you regarding this map, but this is my parting gift.
It looks like this:
most of the euros have either seen it or played it, so i wont blabble on here about it.
Its about 85% of the size of bowl for 10 players, the curved walls add a bit of randomness to the whole shebang.
Its for ut2004 only and should you like the look of the map and have 2.8MB bandwidth remaining this month, and approximately 6.3MB of harddrive space free, feel free to download at your leisure from this handy download
link.
THIS IS A NEW VERISON OF LAUZHOU. IF YOUVE ALREADY DOWNLOADED IT, OVERWRITE THAT ONE WITH THIS UPDATED, SHINY NEW VERSION. (and if its on your server, update that one too; also, cheers to flau, npu and anyone else who helped me playtest it)
if you did download, leave your comments, tho i may or may not be around to listen, read or refute them
this is a mostly copy and paste announcement
goodbye internet
Posted: 18-06-2004 00:13
by -plær-
helo internet
goodbye fro
ace map though

*cough* make it official *cough*
Posted: 18-06-2004 01:29
by Bounty
*cough* much better than bowl *cough*
Posted: 18-06-2004 02:19
by DavidM
hm, uncubish-surfaces aren't really good if the ball can touch them, since its not predictable what's gonna happen
Posted: 18-06-2004 03:26
by Scotteh

i think that was the point...anyways the map overall looks pretty good
Posted: 18-06-2004 10:22
by Onge
Sometimes, just sometimes, we deathball players like something a little different from Cube only walls. You dismiss things so easily Mr M. A little variety is not a bad thing. And I've played this map. The curved upper walls do not ruin the gameplay one little bit. If you keep insisting all maps have to be cubes with no roof (too spammy you say, bullshit I say) then there is little point having new maps as we've already plenty of those...
Posted: 18-06-2004 10:28
by -plær-
^ What Onge said.
people of deathball, make your voices heard. Every time you run a pickup, don't play yet-another-cube, put Lauzhou on, put November on, put Curve on. Make it known what we want.

Posted: 18-06-2004 11:55
by Imaginos
It's up on the public BuD.. vote it up
Posted: 18-06-2004 13:25
by FeEdiKo
yay finally fro

Posted: 18-06-2004 19:36
by RaGe|DB
Onge wrote:
Sometimes, just sometimes, we deathball players like something a little different from Cube only walls. You dismiss things so easily Mr M. A little variety is not a bad thing. And I've played this map. The curved upper walls do not ruin the gameplay one little bit. If you keep insisting all maps have to be cubes with no roof (too spammy you say, bullshit I say) then there is little point having new maps as we've already plenty of those...
pff onge is biased anyway, for those not knowing what I am implying here. "Onge is god"
tsk tsk, lamer :p
Posted: 18-06-2004 22:40
by Inphidel
randomness = laughs = entertainment =
without randomness all there are is player made mistakes which = stress = annoyed team mates =

Posted: 19-06-2004 16:21
by Imaginos
Well.. not so much.
If you go for a wall bounce on a surface where it's only a 33% chance of going where you want it to, are you likely to try that bounce? I just think it will lead to reckless plays or take options away from conservative tight ball control players.
Posted: 19-06-2004 16:50
by Messy
Onge wrote:
Sometimes, just sometimes, we deathball players like something a little different from Cube only walls. You dismiss things so easily Mr M. A little variety is not a bad thing. And I've played this map. The curved upper walls do not ruin the gameplay one little bit. If you keep insisting all maps have to be cubes with no roof (too spammy you say, bullshit I say) then there is little point having new maps as we've already plenty of those...
Basically you're saying a little randomness isn't bad, but then you say you're happy it doesn't occur in play much anyway.
Mehh..I think roofs are spammy easily, though it all depends on players in the end.
This map is nice

just like Bowl.
They're the 2 best maps in DB atm..I love them

Posted: 19-06-2004 17:12
by FeEdiKo
the gameplay in november (round rods everywhere) is more random than in lauzhou... 0_o
Posted: 19-06-2004 17:39
by Messy
^ yush =\
Not only is the entire backwall round, but the rods and some other differences in the side walls make the ball bounce off rather weird sometimes /o\