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Volleying power preparation
Posted: 01-07-2004 16:31
by NitrousOxide
Why have power volleys always been a case of simply tapping a mouse button to get a predictable velocity based on how close the player is to the ball?
Wouldn't a system that involved players having to charge up their volley shots be better, so that a player has to anticipate the pass ---> start charging ---> ball arrives inside volley radius ---> release charge button?
Posted: 01-07-2004 16:47
by The_One
Someone could always make a mutator.

Posted: 01-07-2004 16:57
by Inphidel
I just assumed that the gun is able to fill with compressed air and hold it when there is no ball in the chamber, thus allowing the volley, and that explains the wait inbetween volleys when it refills

Posted: 01-07-2004 17:34
by DavidM
no way we ever do that, i've thought my way through it one year ago or so, this ain't working properly and would just kill the gameflow, and all just moan more than ever

Posted: 01-07-2004 18:45
by Achilles
yes what if ur suprised by a ball and wanna volley it -----THE POWA-----
Posted: 01-07-2004 18:48
by DavidM
yes.....for example...
Posted: 01-07-2004 19:05
by Messy
Makush tried it once
Meh..I think a lot have thought about this, it so would never work

Posted: 03-07-2004 17:58
by theberkin8or
i would be interested in the reasons that some form of charge system wouldn't work. seems to me that if you get suprized then your volley should be less powerful, as you didn't have time to perpare for it (hench like it would be in any real life sport).
i would love to see a system that would emulate kicking the ball for volleys (if done right it could be a major game play change that opened up the game to more skill and a more complex O D balance, the point would be to make things less accurate in db thus more real *of course d would have to be changed to*)
Posted: 04-07-2004 01:17
by CorDawg
this isnt soccer
Posted: 04-07-2004 01:41
by R3L!K
i think the normal (left-click) volleys should be left as they are, since reflex volleys are a critical part of the game, imo.
however the idea of 'volley power preparation' might work with the 'right-click volleys'
why not make the scroll-wheel (next/prev weapon) adjust the body volley power whilst the right-mouse button is held?
a HUD with low/mid/high power indicators when the right mouse button is pressed would do the trick
Posted: 04-07-2004 02:16
by CripTonic
waste of coding...
you can volley the ball right after you bounce it, so adding that would just generate more volley whores.
Posted: 04-07-2004 03:06
by R3L!K
you're probably right
but it may open up some more passing manouvres *shrugs*
Posted: 04-07-2004 11:34
by DavidM
a lot of thinking went into this from you, no?
Posted: 04-07-2004 12:52
by R3L!K
i spent more than 15 sec thinking about it.
that a new record for me.
Posted: 04-07-2004 18:22
by <_Kapi_>