Page 1 of 1

DBW-NG-HighNoon

Posted: 31-12-2003 15:22
by =(ACE)=Nolan
lo all,

merry xmas and a happy new year,
for all of you.

i´m currently working on another dbw map,
cause i´m a little bit stuck again on my circus map (a release will be coming, that´s for sure).

and it´s time to give you some screens.

it will be a wild west map, set in an abandoned town.
lots of dirt and tumbleweeds rolling around.

Screenshot 01
Screenshot 02
Screenshot 03

What do you think about it?

Nolan

Posted: 31-12-2003 15:29
by Armagon
Nice, looks like a very promising map. :)

Posted: 02-01-2004 04:32
by Fizzy
you make the meshes yourself? :)

Posted: 02-01-2004 05:00
by Mentat
I guess the stars will go away in the final release? looks wierd, but...

Looks like it'll be fun. It looks like the buildings are closed up though - if those were open, that could prove interesting.

Look forward to the beta!

Posted: 02-01-2004 09:27
by =(ACE)=Nolan
lo

@fizzy: you mean static meshes?
currently only the windows, doors and posts are statics,
the rest are brushes. (i´ve some screenshots from web for building the houses)

@mentat: the house are closed and will stay closed.
the actioin will take place on the road between the houses,
cause dont wanna make a camper warfare map :)

Nolan

Posted: 03-01-2004 03:29
by FeEdiKo
daylight please -_-

Posted: 03-01-2004 12:40
by Maegrim
goals please :)

Posted: 03-01-2004 15:13
by =(ACE)=Nolan
sure,
the light and the stars are just for the testing.

maybe i add some goals and make a deathball release :)

Posted: 05-01-2004 05:46
by Mentat
Didn't consider the campers...

A DB conversion would be great, especially if you made the ground a little bumpy so vollies and lazy passes would go crazee :)